Merriam-Webster's Rhyming Dictionary Merriam-Webster, Inc 2002 "New! An easy-to-use, alphabetical guide for creating rhymes. Features 55,000 headwords with pronunciations at every entry. Lists arranged alphabetically and by number of syllables, with thousands of cross-references to guide readers to correct entries."
Robert Smithson Peter Smithson 1996-04-10 Robert Smithson (1938-1973), one of the most important artists of his generation, produced sculpture, drawings, photographs, films, and paintings in addition to the writings collected here.
How to Build Dioramas Sheperd Paine 1999-12 Learn everything you need to know about making your dioramas look real! This fantastic revised edition will show you how with new projects, new photos, and expert tips. Includes painting, weathering, and detailing tips for figures, aircraft, vehicles, and more! By Sheperd Paine.
The Evolution of Bruno Littlemore Benjamin Hale 2011-02-02 Bruno Littlemore is quite unlike any chimpanzee in the world. Precocious, self-conscious and preternaturally gifted, young Bruno, born and raised in a habitat at the local zoo, falls under the care of a university primatologist named Lydia Littlemore. Learning of Bruno's ability to speak, Lydia takes Bruno into her home to oversee his education and nurture his passion for painting. But for all of his gifts, the chimpanzee has a rough time caging his more primal urges. His untimely outbursts ultimately cost Lydia her job, and send the unlikely pair on the road in what proves to be one of the most unforgettable journeys -- and most affecting love stories -- in recent literature. Like its protagonist, this novel is big, loud, abrasive, witty, perverse, earnest and amazingly accomplished. The Evolution of Bruno Littlemore goes beyond satire by showing us not what it means, but what it feels like be human -- to love and lose, learn, aspire, grasp, and, in the end, to fail.
The Onion Book of Known Knowledge The Onion 2012-10-23 Are you a witless cretin with no reason to live? Would you like to know more about every piece of knowledge ever? Do you have cash? Then congratulations, because just in time for the death of the print industry as we know it comes the final book ever published, and the only one you will ever need: The Onion's compendium of all things known. Replete with an astonishing assemblage of facts, illustrations, maps, charts, threats, blood, and additional fees to edify even the most simple-minded book-buyer, THE ONION BOOK OF KNOWN KNOWLEDGE is packed with valuable information-such as the life stages of an Aunt; places to kill one's self in Utica, New York; and the dimensions of a female bucket, or "pail." With hundreds of entries for all 27 letters of the alphabet, THE ONION BOOK OF KNOWN KNOWLEDGE must be purchased immediately to avoid the sting of eternal ignorance.
The Life of a Text Philip Lutgendorf 1991 "The range of Manas performance traditions captured here is immense. What is wonderful and remarkable is that each is presented vividly, with careful ethnographic detail, so that they become living traditions to the reader."--Susan Wadley, Syracuse University
Ilustrado Miguel Syjuco 2010-04-27 Garnering international prizes and acclaim before its publication, Ilustrado has been called "brilliantly conceived and stylishly executed . . .It is also ceaselessly entertaining, frequently raunchy, and effervescent with humor" (2008 Man Asian Literary Prize panel of judges). It begins with a body. On a clear day in winter, the battered corpse of Crispin Salvador is pulled from the Hudson River—taken from the world is the controversial lion of Philippine literature. Gone, too, is the only manuscript of his final book, a work meant to rescue him from obscurity by exposing the crimes of the Filipino ruling families. Miguel, his student and only remaining friend, sets out for Manila to investigate. To understand the death, Miguel scours the life, piecing together Salvador's story through his poetry, interviews, novels, polemics, and memoirs. The result is a rich and dramatic family saga of four generations, tracing 150 years of Philippine history forged under the Spanish, the Americans, and the Filipinos themselves. Finally, we are surprised to learn that this story belongs to young Miguel as much as to his lost mentor, and we are treated to an unhindered view of a society caught between reckless decay and hopeful progress. Exuberant and wise, wildly funny and deeply moving, Ilustrado explores the hidden truths that haunt every family. It is a daring and inventive debut by a new writer of astonishing talent.
A History of Graphic Design Philip B. Meggs 1986
Obiter Dicta Erick Verran 2021-10-14
Word Searches For Dummies Denise Sutherland 2009-05-11 A travel-friendly puzzle-packed book that keeps the brain in shape One of the best ways to exercise the mind is through word and logic games like word searches and Sudoku. Studies have shown that doing word searches frequently can help prevent diseases like Alzheimer's and dementia. Word Searches For Dummies is a great way to strengthen the mind and keep the brain active plus, it's just plain fun! This unique guide features several different types of word searches that take readers beyond simply circling the answer: secret shape word searches, story word searches, listless word searches, winding words, quiz word searches, and more. It provides a large number of puzzles at different levels that will both test and exercise the mind while keeping the reader entertained for hours.
Big Idea Robert Arneson 2001
Transcendence Gaia Vince 2020-01-21 In the tradition of Guns, Germs, and Steel and Sapiens, a winner of the Royal Society Prize for Science Books shows how four tools enabled has us humans to control the destiny of our species "A wondrous, visionary work"--Tim Flannery, scientist and author of the bestselling The Weather Makers What enabled us to go from simple stone tools to smartphones? How did bands of hunter-gatherers evolve into multinational empires? Readers of Sapiens will say a cognitive revolution -- a dramatic evolutionary change that altered our brains, turning primitive humans into modern ones -- caused a cultural explosion. In Transcendence, Gaia Vince argues instead that modern humans are the product of a nuanced coevolution of our genes, environment, and culture that goes back into deep time. She explains how, through four key elements -- fire, language, beauty, and time -- our species diverged from the evolutionary path of all other animals, unleashing a compounding process that launched us into the Space Age and beyond. Provocative and poetic, Transcendence shows how a primate took dominion over nature and turned itself into something marvelous.
A Universal Man Karl Friedrich Schinkel 1991-01-01 This book is about one of the geatest and most influential architects and designers of the 19th century. Schinkel designed many of the great buildings of his native Germany; his architecture still dominates Berlin.
The Grid Book Hannah B Higgins 2009-01-23 Ten grids that changed the world: the emergence and evolution of the most prominent visual structure in Western culture. Emblematic of modernity, the grid is the underlying form of everything from skyscrapers and office cubicles to paintings by Mondrian and a piece of computer code. And yet, as Hannah Higgins makes clear in this engaging and evocative book, the grid has a history that long predates modernity; it is the most prominent visual structure in Western culture. In The Grid Book, Higgins examines the history of ten grids that changed the world: the brick, the tablet, the gridiron city plan, the map, musical notation, the ledger, the screen, moveable type, the manufactured box, and the net. Charting the evolution of each grid, from the Paleolithic brick of ancient Mesopotamia through the virtual connections of the Internet, Higgins demonstrates that once a grid is invented, it may bend, crumble, or shatter, but its organizing principle never disappears. The appearance of each grid was a watershed event. Brick, tablet, and city gridiron made possible sturdy housing, the standardization of language, and urban development. Maps, musical notation, financial ledgers, and moveable type promoted the organization of space, music, and time, international trade, and mass literacy. The screen of perspective painting heralded the science of the modern period, classical mechanics, and the screen arts, while the standardization of space made possible by the manufactured box suggested the purified box forms of industrial architecture and visual art. The net, the most ancient grid, made its first appearance in Stone Age Finland; today, the loose but clearly articulated networks of the World Wide Web suggest that we are in the middle of an emergent grid that is reshaping the world, as grids do, in its image.
The Dawn of Astronomy J. Norman Lockyer 2006-04-28 A pioneer in the fields of astrophysics and astro-archeology, J. Norman Lockyer believed that ancient Egyptian monuments were constructed "in strict relation to the stars." In this celebrated study, he explores the relationship between astronomy and architecture in the age of the pharaohs. Lockyer addresses one of the many points already extensively investigated by Egyptologists: the chronology of the kings of Egypt. All experts are in accord regarding the identity of the first monarch, but they cannot agree upon the dates of his reign within a thousand years. The author contends that by applying a knowledge of astronomy to the actual site orientation of the region's pyramids and temples, accurate dating can be achieved. In order to accomplish this, Lockyer had to determine the level of the ancient Egyptian ideas of astronomy. Some of his inferences have been invalidated by subsequent scholarship, but many of his other conclusions stand firm and continue to provide sensational leads into contemporary understanding of archaic astronomy.
Graphical Heritage Luis Agustín-Hernández 2020-05-11 This book presents the proceedings of the 18th International Conference on Graphic Design in Architecture, EGA 2020, focusing on heritage – including architectural and graphic heritage as well as the graphics of heritage. Consisting of two parts: “Representation and Analysis” and “Concept and Creation”, this second volume gathers selected contributions on topics ranging from graphic representation to the graphic presentation of ideas, i.e. artistic creation, to bridge the gap between graphic heritage and the graphics of heritage. Given its scope, this volume will appeal to architectural and graphic designers, artists and engineers, providing them with extensive information on new methods and a source of inspiration for future research and interdisciplinary collaborations.
I Am Ashurbanipal Julian Reade 2018-11-08 A fascinating glimpse into ancient Assyrian culture, history, and art explored through one of its most famous rulers, King Ashurbanipal.
The Kingfisher History Encyclopedia Editors of Kingfisher 2004-09-09 A reference guide to world history, featuring a timeline, key date boxes, and biographies of historical figures.
The History and Future of Technology Robert U. Ayres 2021 Eminent physicist and economist, Robert Ayres, examines the history of technology as a change agent in society, focusing on societal roots rather than technology as an autonomous, self-perpetuating phenomenon. With rare exceptions, technology is developed in response to societal needs that have evolutionary roots and causes. In our genus Homo, language evolved in response to a need for our ancestors to communicate, both in the moment, and to posterity. A band of hunters had no chance in competition with predators that were larger and faster without this type of organization, which eventually gave birth to writing and music. The steam engine did not leap fully formed from the brain of James Watt. It evolved from a need to pump water out of coal mines, driven by a need to burn coal instead of firewood, in turn due to deforestation. Later, the steam engine made machines and mechanization possible. Even quite simple machines increased human productivity by a factor of hundreds, if not thousands. That was the Industrial Revolution. If we count electricity and the automobile as a second industrial revolution, and the digital computer as the beginning of a third, the world is now on the cusp of a fourth revolution led by microbiology. These industrial revolutions have benefited many in the short term, but devastated the Earths ecosystems. Can technology save the human race from the catastrophic consequences of its past success? That is the question this book will try to answer.
Words You Should Know How to Spell David Hatcher 2010-07-18 Ceilling. Beleive. Scissers. Do you have trouble spelling everyday words? Is your spell check on overdrive? Well, this easy-to-use dictionary is just what you need! Organized with speed and convenience in mind, it gives you instant access to the correct spellings of more than 12,500 words. Also provided are quick tips and memory tricks, like: Help yourself get the spelling of their right by thinking of the phrase ?their heirlooms.? Most words ending in a ?seed? sound are spelled ?-cede? or ?-ceed,? but one word ends in ?-sede.? You could say the rule for spelling this word supersedes the other rules. No matter what you’re working on, you can be confident that your good writing won’t be marred by bad spelling. This book takes away the guesswork and helps you make a good impression!
Tales From the Yawning Portal Wizards RPG Team 2017-04-04 Within this tome are seven of the most compelling dungeons from the 40+ year history of Dungeons & Dragons. Some are classics that have hosted an untold number of adventurers, while others are some of the most popular adventures ever printed. The seeds of these stories now rest in your hands. D&D's most storied dungeons are now part of your modern repertoire of adventures. Enjoy, and remember to keep a few spare character sheets handy. DREAD TALES TOLD IN THE DEAD OF NIGHT When the shadows grow long in Waterdeep and the fireplace in the taproom of the Yawning Portal dims to a deep crimson glow, adventurers from across the Forgotten Realms, and even from other worlds, spin tales and spread rumors of dark dungeons and lost treasures. Some of the yarns overheard by Durnan, the barkeep of the Yawning Portal, are inspired by places and events in far-flung lands from across the D&D multiverse, and these tales have been collected into a single volume. For use with the fifth edition Player's Handbook®, Monster Manual®, and Dungeon Master's Guide®, this book provides fans with adventures, magic items and deadly monsters, all of which have been updated to the fifth edition rules. Explore seven deadly dungeons in this adventure supplement for the world's greatest roleplaying game. Tales from the Yawning Portal Includes the Following Adventures: Against the Giants Dead in Thay Forge of Fury Hidden Shrine of Tamoachan Sunless Citadel Tomb of Horrors White Plume Mountain
Museums, Imagination and Education Unesco 1973
How to Make Fantasy and Medieval Dioramas Will Kalif 2012-12-14 This books shows you how to make fantasy and medieval dioramas using many commonly available tools and materials. There are over 100 pictures and illustrations showing you how to make great dioramas in fantasy and medieval styles. Chapters include basics, water effects, terrain tips and special effects like electricity and small motors. Tutorials include how to use foam, plaster of paris and paper mache to make great looking dioramas.
Passages in Modern Sculpture Rosalind E. Krauss 1981-02-26 Studies major works by important sculptors since Rodin in the light of different approaches to general sculptural issues to reveal the logical progressions from nineteenth-century figurative works to the conceptual work of the present.
Art History For Dummies Jesse Bryant Wilder 2011-02-14 Art history is more than just a collection of dates and foreign-sounding names, obscure movements and arcane isms. Every age, for the last 50,000 years has left its unique imprint on the world, and from the first cave paintings to the ceiling of the Sistine Chapel, from the Byzantine mosaics of the Hagia Sophia, to the graffiti-inspired paintings of Jean-Michel Basquiat, art history tells the story of our evolving notions of who and what we are and our place in the universe. Whether you’re an art enthusiast who’d like to know more about the history behind your favorite works and artists, or somebody who couldn’t tell a Titian and a De Kooning—but would like to—Art History For Dummies is for you. It takes you on a tour of thirty millennia of artistic expression, covering the artistic movements, major artists, and indispensable masterworks, and the world events and cultural trends that helped spawn them. With the help of stunning black-and-white photos throughout, and a sixteen-page gallery of color images, it covers: The rise and fall of classical art in Greece and Rome The differences between Renaissance art and Mannerism How the industrial revolution spawned Romanticism How and why Post-Impression branched off from Impressionism Constructivism, Dadaism, Surrealism and other 20th century isms What’s up with today’s eclectic art scene Art History For Dummies is an unbeatable reference for anyone who wants to understand art in its historical context.
Full Metal Jhacket Matthew Derby 2014-12-08 Two boys discover that the title of their stop-motion animated film about Vietnam has been taken by director Stanley Kubrick. A 150-year-old woman on the run from the government is tracked down by the company who extended her life. A military contractor carrying his robot son in a gym bag struggles to find his way out of the Nigerian delta during a bloody civil war. The wife of an up-and-coming politician grieves his infidelity by prowling rooftops with a sniper rifle. Following his celebrated debut collection, Super Flat Times, Matthew Derby delivers a disturbing new set of stories that plunges us into a lonely heartland of misfits, outcasts, and would-be assassins who lurk in the shadows, searching for connection and meaning in all the wrong places.
The Leaning Tower, a Kid's Guide to Pisa, Italy Penelope Dyan 2011-11 Pisa, Italy is a surprising place, full of music and fun. You can climb to the top of the leaning tower of Pisa, or you can take a picture alongside of it pretending you are holding it up and that you are keeping it from falling! There are colorful shops and restaurants, Italian cookies and gelato and much more. Use this book as a starting point. This book is meant to inspire children, to fill the book with their very own thoughts, to insert their own photographs, to create their very own books, to write in the margins of this book! John D. Weigand s photography and the simple poetry of Penelope Dyan, award winning author, attorney and former teacher, are put together for this special purpose. So whether you are traveling vicariously though the pages of this book, or whether you are taking this book along with you on your very own trip to Pisa, Italy, please remember its purpose. Again, what is that purpose? The purpose of this book is to inspire learning and exploration and creativity, to fill in all the blank spaces in the places in your mind. Use the book to guide you. Watch the sun dance on the tower and dance on the walls of the street. Feel it. Become Italian and feel the beauty and the joy of this place called Pisa, Italy. Each of these books is different and is meant to teach young children learning concepts, to guess what is coming next in the rhyme and to point out something new and exciting. reading These are picture books for young children that teach a new thought. And they are meant to draw the young early reader into a new and exciting place. They are meant to be family enjoyed. Penelope Dyan.
The Art of War Sun Tzu 2021-03-18 The Art of War is an enduring classic that holds a special place in the culture and history of East Asia. An ancient Chinese text on the philosophy and politics of warfare and military strategy, the treatise was written in 6th century B.C. by a warrior-philosopher now famous all over the world as Sun Tzu. Sun Tzu's teachings remain as relevant to leaders and strategists today as they were to rulers and military generals in ancient times. Divided into thirteen chapters and written succinctly, The Art of War is a must-read for anybody who works in a competitive environment.
The Infinite and The Divine Robert Rath 2021-07-20 Explore a story told across the millennia that delves deep into a pair of fascinating necron characters, their relationship and their plans for the galaxy. Before the being called the Emperor revealed Himself, before the rise of the aeldari, before the necrontyr traded their flesh for immortal metal, the world was born in violence.Even when they inhabited bodies of flesh, Trazyn the Infinite and Orikan the Diviner were polar opposites. Trazyn, a collector of historical oddities, presides over a gallery full of the most dangerous artefacts – and people – of the galactic past. Orikan, a chronomancer without peer, draws zodiacs that predict and manipulate the future. But when an artefact emerges that may hold the key to the necrons’ next evolution, these two obsessives enter a multi-millennia game of cat and mouse that ends civilisations, reshapes timelines, and changes both forever. As riddles unwind and ancient secrets are revealed, the question remains: will their feud save the necron race or destroy it?
Words to Rhyme with Willard R. Espy 2001 Lists more than 80,000 rhyming words, including single, double, and triple rhymes, and offers information on rhyme schemes, meter, and poetic forms.
Sumerian Proverbs Edmund I. Gordon 1968
Austerlitz W.G. Sebald 2011-12-06 Austerlitz, the internationally acclaimed masterpiece by “one of the most gripping writers imaginable” (The New York Review of Books), is the story of a man’s search for the answer to his life’s central riddle. A small child when he comes to England on a Kindertransport in the summer of 1939, one Jacques Austerlitz is told nothing of his real family by the Welsh Methodist minister and his wife who raise him. When he is a much older man, fleeting memories return to him, and obeying an instinct he only dimly understands, he follows their trail back to the world he left behind a half century before. There, faced with the void at the heart of twentieth-century Europe, he struggles to rescue his heritage from oblivion.
The Traditional Crafts of Egypt Menha el-Batraoui 2016 Many traditional crafts practiced in contemporary Egypt can be traced back hundreds, if not thousands, of years. Scenes inscribed on the walls of ancient temples and tombs depict the earliest Egyptians making pottery and papyrus and working with stone, wood, and other materials. The eleven chapters of this volume explore these and other crafts that continue to flourish in Egypt. From copper and glass works to jewelry, woodwork, and hand-woven carpets and fabric, each chapter offers an in-depth look at one material or craft and the artisans who keep its traditions alive. The authors, drawing on historical sources and documentary research, sketch the evolution of each craft, looking into its origins, the development of tools and methods used in the craft, and the diverse influences that have shaped the form and function of craft items produced today, ranging widely through the pharaonic, Coptic, Islamic, and modern periods. This historical examination is complemented by extensive field research and interviews with craftsmen and women, which serve to set these crafts into a living cultural context and offer a window into the modern craft economy, the lives of craftspeople, and the local communities and traditions they express and sustain. The volume is amply illustrated with vivid photographs of contemporary craft items and artisans at work, from the coastal town of Damietta to the far-flung deserts and the ancient alleyways of Cairo. It is a narrative and visual tour that provides valuable insight into contemporary Egypt as seen through its material culture and the legions of unsung artists who nourish and enrich it.
Please to the Table Anya Von Bremzen 1990-01-01 More than 350 recipes from all fifteen republics of the Soviet Union offer samples of the country's vast diversity--from the robust foods of the Baltic states, to the delicate pilafs of Azerbaijan
Imagining Urban Futures Carl Abbott 2016-09-13 Carl Abbott, who has taught urban studies and urban planning in five decades, brings together urban studies and literary studies to examine how fictional cities in work by authors as different as E. M. Forster, Isaac Asimov, Kim Stanley Robinson, and China Miéville might help us to envision an urban future that is viable and resilient. Imagining Urban Futures is a remarkable treatise on what is best and strongest in urban theory and practice today, as refracted and intensely imagined in science fiction. As the human population grows, we can envision an increasingly urban society. Shifting weather patterns, rising sea levels, reduced access to resources, and a host of other issues will radically impact urban environments, while technology holds out the dream of cities beyond Earth. Abbott delivers a compelling critical discussion of science fiction cities found in literary works, television programs, and films of many eras from Metropolis to Blade Runner and Soylent Green to The Hunger Games, among many others.
Praxis II Art Content Knowledge 5134 Exam Secrets Mometrix Test Preparation 2014-03-31 ***Includes Practice Test Questions*** Praxis II Art: Content Knowledge (0134 and 5134) Exam Secrets helps you ace the Praxis II: Subject Assessments, without weeks and months of endless studying. Our comprehensive Praxis II Art: Content Knowledge (0134 and 5134) Exam Secrets study guide is written by our exam experts, who painstakingly researched every topic and concept that you need to know to ace your test. Our original research reveals specific weaknesses that you can exploit to increase your exam score more than you've ever imagined. Praxis II Art: Content Knowledge (0134 and 5134) Exam Secrets includes: The 5 Secret Keys to Praxis II Test Success: Time Is Your Greatest Enemy, Guessing is Not Guesswork, Practice Smarter, Not Harder, Prepare, Don't Procrastinate, Test Yourself; Introduction to the Praxis II Exam Series including: Praxis Assessment Explanation, Two Kinds of Praxis Assessments, Understanding the ETS; A comprehensive General Strategy review including: Make Predictions, Answer the Question, Benchmark, Valid Information, Avoid Fact Traps, Milk the Question, The Trap of Familiarity, Eliminate Answers, Tough Questions, Brainstorm, Read Carefully, Face Value, Prefixes, Hedge Phrases, Switchback Words, New Information, Time Management, Contextual Clues, Don't Panic, Pace Yourself, Answer Selection, Check Your Work, Beware of Directly Quoted Answers, Slang, Extreme Statements, Answer Choice Families; Along with a complete, in-depth study guide for your specific Praxis II Test, and much more...
Building Dioramas Chris Mrosko 2014-05-01 Acclaimed modeler Chris Mrosko explains how to build dioramas that showcase models and create dramatic scenes, as well as offering expert modeling tips. Focusing on a step-by-step, how-to approach, modelers will learn the fundamentals of construction and design, airbrushing and finishing tips, how to cast pieces out of resin, and more.
The Rough Guide to Ecuador Harry Ades 2010-01-04 The Rough Guide to Ecuador is the essential travel guide with clear maps and coverage of Ecuador's unforgettable attractions. Whether exploring the magnificence of Quito's colonial centre, haggling in its highland markets of Zumbahua or navigating the rivers of the Amazon rainforest, the Rough Guide steers you to the best hotels, restaurants, stylish bars, caf�s, nightlife and shopping in Ecuador across every price range. You'll find detailed coverage on staying safe in Ecuador, practical advice on where to learn Spanish and how to climb Cotopaxi, as well as expert discussions for Ecuador's history, culture and environmental issues. The Rough Guide to Ecuador also includes an in-depth account of the Gal�pagos Islands that inspired Darwin, plus a wildlife guide. With handy information on how to discover Ecuador's best-preserved Inca ruins at Ingapirca or the windswept grassland wilderness of the p�ramo, the guide provides definitive information on all corners of this colourful and diverse country, relying on the clearest maps of any guide and practical language tips. Make the most of your holiday with The Rough Guide to Ecuador.
Great Studio Projects in Art History William Reid 2000-01-01 Give your students a hands-on understanding of art history! Features 65 activities tracing art history and world cultures from 30,000 B.C.E. through the 20th century Allows even reluctant students to participate easily with tracings, cutouts, and photocopied book reproductions Provides teacher notes and student overviews of each historical period and is an excellent companion to Great Craft Projects from Around the World
House of the Beast Tim Hitchcock 2009-03-18 The Legacy of Fire Adventure Path begins in the desert nation of Katapesh, where the heroes must attempt to retake a conquered town from a pack of fearsome gnolls. From there, the trail leads to the fortress known as the House of the Beast, an ancient map-world created by one of the most powerful wizards in history, and even the legendary City of Brass on the Plane of Fire.

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