The Magos Dan Abnett 2018-03-06 Inquisitor Eisenhorn returns in a stunning new novel that pits him against his oldest foe, forcing him to finally confront the growing darkness within his own soul. Inquisitor Gregor Eisenhorn has spent his life stalking the darkest and most dangerous corners of the galaxy in pursuit of heresy and Chaos, but how long can a man walk that path without succumbing to the lure of the warp? Pursuing heretics in the remote worlds of the Imperium, Eisenhorn must confront the truth about himself. Is he still a champion of the Throne? Or has he been seduced by the very evil that he hunts? The Magos is the brand new, full-length fourth novel in the hugely popular Eisenhorn series. This paperback edition also includes the definitive casebook of Gregor Eisenhorn, collecting together all twelve of Dan Abnett’s Inquisition short stories, several of which have never been in print before. These additional stories have been compiled by the author to act as an essential prologue to this long-awaited new novel, while also serving as an indispensable companion to the original Eisenhorn trilogy.
Dungeon Master's Screen Wizards of the Coast 2002-02-01 Every Dungeon Master needs a screen to conceal notes and dice rolls and to have valuable charts and information close at hand. This Forgotten Realms accessory includes a 32-page booklet of tables and topography and a four-panel screen containing a wealth of information and featuring original artwork on the front.
Stormwrack Richard Baker 2005 This third in a series of beautifully illustrated supplements focuses on play in specific environmental climes, Maelstrom contains rules for sea campaigns and covers land-based D&D campaigns and dungeon adventures.
Void Stalker Aaron Dembski-Bowden 2012 "The hunters have become the hunted. The Night Lords flee to the dark fringes of the Imperioum to escape their relentless puruers--the eldar of Craftworld Ulthwe. Their flight takes them to the carrion world of Tsagualsa, where their primarch died and their Legion was broken. There, history will repeat itself as a deadly assassin stalks the shadows, and the Night Lords are drawn into a battle they are destined to lose"--P. [4] of cover.
Warhawk Chris Wraight 2022-04-12 Book 6 in the best-selling mini-series, The Horus Heresy: Siege of Terra The Inner Walls are breached. Traitor vanguards tear towards the heart of the Palace, sensing victory. Desperate gambits are attempted: an unwilling saint is released into the ruins, as well as an enthusiastic sinner. A black sword rises, forged from spite, ready to create a legend. But amid the slaughter, Jaghatai Khan, Warhawk of Chogoris, prepares to launch the most audacious strike of the conflict. His goal is nothing less than the liberation of the Lion’s Gate space port. Cut off from any help, he stakes everything on one desperate counter-offensive, launched against an old enemy who has been made far greater than he ever was before. As the White Scars ride out against the newly crowned lords of life and death, they know that defeat for them dooms not only the Legion, but Terra itself.
The Beast Arises: David Guymer 2018-12-25 In the final act of The Beast Arises saga, the Imperium is brought to its knees and the orks seek to usurp mankind and establish dominance over the galaxy in this omnibus edition that contains books nine to twelve in the series. The Imperium’s initial attempts to attack the orks and kill their leader have ended in failure and tragedy, but there can be no surrender: the fate of humanity hangs in the balance. New, more flexible fighting teams of Adeptus Astartes have been assembled and allies from the Imperium’s past have also pledged their support. With new troops, revised tactics and the full backing of the Adeptus Mechanicus, the Space Marines head to the orks’ home world one final time. This time there will be no retreat. They must succeed in their mission… or die in the attempt. "}" style="font-size: 10pt; font-family: Arial; color: rgb(0, 0, 0); text-align: center;">‘The Beast Arises’ is an epic Warhammer 40,000 series from Black Library. Spanning twelve volumes, the story covers a galaxy-wide conflict between humanity and a massive ork invasion. The Imperium’s initial attempts to attack the orks and kill their leader have ended in failure and tragedy, but there can be no surrender: the fate of humanity hangs in the balance. New, more flexible fighting teams of Adeptus Astartes have been assembled and allies from the Imperium’s past have also pledged their support. With new troops, revised tactics and the full backing of the Adeptus Mechanicus, the Space Marines head to the orks’ home world one final time. This time there will be no retreat. They must succeed in their mission… or die in the attempt.
The Interactive Past Angus A. A. Mol 2017-05-15 The Interactive Past brings together a diverse group of thinkers -- including archaeologists, heritage scholars, game creators, conservators and more -- who explore the interface of video games and the past in a series of unique and engaging writings.
Legacies of Betrayal Graham McNeill 2015-10-27 The New York Times bestselling series continues Only from out of great conflict can true heroes arise. With the galaxy aflame and war on an unimaginable scale tearing the Imperium apart, champions of light and darkness venture onto countless fields of battle in service to their masters. They ask not for remembrance or reward – simply to meet their destiny head-on, and only by embracing that destiny will they come to learn what the unseen future may yet hold for them... This Horus Heresy anthology contains eighteen short stories by authors such as Graham McNeill, Aaron Dembski-Bowden, Nick Kyme and many more. Also, Chris Wraight’s acclaimed novella ‘Brotherhood of the Storm’ delves into the nature of the elusive White Scars Legion, and their questionable sense of duty to the Emperor.
Honour Imperialis Aaron Dembski-Bowden 2014-05-13 Omnibus of three novels featuring the Imperial Guard - Dead Men Walking, Cadian Blood, and Redemption Corps. The Imperial Guard: known with good reason as ‘the Hammer of the Emperor’, and possibly the single largest military force that the galaxy has ever seen. The tales of heroism and desperate futility surrounding the men and women of the Guard are many – this omnibus contains the exploits of the famous Cadian and ruthless Death Korp of Krieg regiments, as well as the fearsome storm troopers of the Redemption Corps.
Knightsblade Andy Clark 2018-08-07 A Freeblade Imperial Knight must decide whether to abandon his quest to restore his honour in order to warn the planet that exiled him of an impending doom. Since the fall of House Chimaeros to heresy, Luk Kar Chimaeros has renounced his heritage and his name to become the Knight of Ashes. For five arduous years, in this role as a Freeblade Imperial Knight, he has pursued his treacherous step-mother across the stars alongside a band of fellow exiles. Just as their hunt appears to be nearing its conclusion, word comes of a terrible destruction descending upon Luk's home planet of Adrastapol. The Knight of Ashes must decide whether to continue his quest to exact justice and restore his honour, or to aid the Noble Houses of Adrastapol and risk being branded a heretic evermore.
Inferno! Presents: The Inquisition Various 2021-11-09 A great collection of stories for lovers of intruige, mystery and action. This special volume of Inferno! includes eleven short stories featuring agents of the iconic Imperial Inquisition. From puritan witch hunters to radicals of the Ordo Xenos, these ruthless individuals will stop at nothing to purge the galaxy of heresy in the Emperor’s name! Mindshackle by Robert Rath The legendary Inquisitor Katarinya Greyfax recounts the tale of how she became part of a necron overlord’s collection. Encountering a rogue inquisitor, a mysterious xenos artefact and a chaos-tainted world, she and her valiant retinue of Kappic Eagles come to learn many dark truths about the galaxy… Recongregator by David Annandale In his void-borne pursuit of the heretic saint Ephrael Stern, radical inquisitor Otto Dagover is lured into an ambush by one of his ruthless adversaries in the Ordo Hereticus. But the wily Dagover has more than a few tricks up his sleeve – xenos technology among them – to give him the advantage over his puritan foe. Lepidopterophobia by Dan Abnett Taking place in the epic Ravenor vs. Eisenhorn storyline, this tale sees inquisitorial protégé Medea Betancore scouring the darkest corners of Queen Mab for an esoteric text. She finds what she is looking for, and much more besides, in an obscure bookshop in a dark corner of the city. Here, she is brought face to face with her greatest fears made manifest.
Races of Stone David Noonan 2004 From gnomes to dwarves, this new Dungeons & Dragons( sourcebook details various mountain-dwelling races.
Bolt Action: Korea Warlord Games 2019-08-22 Beginning in 1950, the Korean War was a defining moment for the UN and the entirety of the early Cold War, widening the already monumental gulf between the east and west, capitalist and communist. This supplement for Bolt Action expands the rules-set from its World War II roots to this new, and truly modern, conflict. Bolt Action: Korea contains all the rules, Theatre Lists, scenarios, and new and exciting units, never seen in Bolt Action before, to wargame this turbulent period of world history.
Tome of Magic Matthew Sernett 2006 The Tome of Magic supplement presents three new kinds of magic that you can integrate easily into any Dungeons & Dragons campaign. These magic "subsystems" function alongside the existing D&D magic system and offer new game mechanics, character options, a
The Enchanted Spellboard Amy Zerner 2007-11-01 Communicating with spiritual forces?ancestors, spirit guides, dreams, or inner wisdom?can lead to fascinating insights that change our lives for the better. The Enchanted Spellboard helps us connect, and receive those perceptive messages from the world beyond. Beautiful and easy to use, the kit contains an 18" x 18" folding board in full color, an engraved Magical Message Indicator®, and a 30-page instruction book. Just place your fingertips on the indicator and ask a question. You'll feel a slight tingling sensation as you move the indicator around the board and bring it to rest on illustrated symbols that include a grotto of sacred trees, circle of dancing enchantresses, wheel of power words, zodiac signs, healing gemstones, and the four directions to help you find your way. There's no better path to strengthening your intuition, conquering your fears, and deepening your understanding of our enchanted world.
Mage Knight 2.0 Starter Set Various 2003-11-01 Plunder, struggle, and betrayal have redrawn the maps of the Land. Now Mage Knight is all new! Everything about the Mage Knight experience has been redesigned and updated to incorporate all the knowledge collected over three years of tournament and casual play! Now included are improved victory conditions, larger forces on the table, and greater depth of play in a game that still lasts about an hour. A redesigned combat dial gives attack values for ranged and close combat and varied speeds for different types of movement. And increased damage reflects the grisly engines of fantastic battle! Gather the new relics and arm your Unique figures with weapons and armor imbued with power beyond compare. New terrain rises from the battlefield, and domains add an element of surprise to every game. This set includes 130 all-new Mage Knight figures plus everything players have always loved. As always, there is no complex record-keeping, and all previous Mage Knight sets are fully playable in the new game. Each starter set contains 8 randomly inserted Mage Knight miniatures and 1 Elven Archer figure, 1 rulebook, 1 quick-start rules sheet, 1 Special Abilities Card, 1 Mage Knight world guidebook, 1 flight base, 1 measuring tape, 12 tokens, 1 relic, 1 randomly inserted relic, terrain, or domain piece, and 2 dice.
Monster Manual III Wizards of the Coast, Inc 2004 Describes the characteristics and attributes of a variety of monsters, zombies, demons, giants, werewolves, animals, and aliens for use in the Dungeons and Dragons game.
Kingsblade Andy Clark 2017-08-22 Imperial Knight Titans clash as an internecine war ravages the Knights of Adrastapol. The Knight Houses of Adrastapol are both noble and righteous, and when the Imperial world of Donatos falls to the heresy of the Word Bearers, they are foremost in the vanguard to retake it. Led by High King Tolwyn Draconis, the Knights are peerless in battle and strike deep into the enemy’s ranks. But the war soon turns when a terrible tragedy strikes, casting the Imperial campaign into anarchy. As desperation grows, unblooded Knights Errant Danial and Luk must quickly learn the ways of war to prevent an unholy ritual, or Donatos will be lost and all the noble Houses of Adrastapol with it.
Eberron Keith Baker 2004 Provides guidance and fresh angles to the Dungeons & dragons game Eberron.
Mechanicum Graham McNeill 2014-08-26 Book nine in the New York Times bestselling series As the flames of treachery spread outwards through the Imperium, Horus mobilises those forces who are loyal to him, and plots to subvert or destroy those who stand against him. A battle is being fought for the heart and soul of all the Imperial forces – the Astartes, the Imperial Army, the Titan Legions and more. In this epic story, author Graham McNeill tells the story of the civil war on Mars, and the genesis of the Dark Mechanicum.
Damocles Ben Counter 2015-04-21 Four novellas that focus on the events of the second Damocles Gulf Crusade Two centuries ago, the Imperium of Man and the upstart Tau Empire fought to a standstill in the Damocles Gulf. Now, as the 41st millennium draws to a close, the tau have returned. As the world of Agrellan falls under attack, the White Scars and Raven Guard rush to its defence, but with the skilled Commander Shadowsun leading the alien forces, the Space Marines and their allies are hard pressed. Kor'sarro Khan, Huntmaster of the White Scars, swears that he will win the day in the most direct way possible - by taking Shadowsun's head.
War of the Fang Chris Wraight 2016-03-08 A thousand years after the Heresy, the Space Wolves find themselves outgunned as the Thousand Sons invade Fenris. Contains the prequel novella The Hunt for Magnus and the novel Battle of the Fang. The Hunt for Magnus It is the end of the thirty-second millennium. For two thousand years, since the fall of Prospero, the Space Wolves have hunted their greatest foe, the quarry who escaped them on that benighted world: Magnus the Red, sorcerer-primarch of the Thousand Sons. Now, Great Wolf Harek Ironhelm has the traitor primarch’s scent... Determined to finish what Leman Russ began, Ironhelm sets out to capture and kill his prey, and the Hunt for Magnus begins. Battle of the Fang It is M32, a thousand years after the Horus Heresy. The Scouring is over and the Imperium at the height of its post-Crusade power. When Magnus the Red is tracked down to Gangava Prime, the Space Wolves hasten to engage the daemon primarch. Even as Great Wolf Harek Ironhelm closes on his ancient enemy, the Fang on the Space Wolves home world is besieged by a massive force of Thousand Sons. A desperate battle ensues as the skeleton forces of Wolf Lord Vaer Greylock attempt to hold back the attacking hosts before the last of his meagre defences gives in. Though a single Scout ship survives to summon Great Wolf Harek Ironhelm back to Fenris, none of the defenders truly realise the full scale the horror that awaits them, nor what the Battle for the Fang will cost them all.
Champions of Fenris 2014
The Paladin C. J. Cherryh 2016-06-20 "Does it seem reasonable to you that a Regency continues—into an Emperor's thirtieth year " "No, m'lord," Shoka said. "Not to us, either. Not to many of us. We were ready to make that objection—when lord Gitu overran Yijang and Hua.... Assassinations, elsewhere. Hired killers. Bands of mercenaries traveling under imperial orders. The Emperor'sseal, and the Regent's orders. How do we stop such a thing How do we prevent it—when every lord able to lead is apprehended, assassinated, when they strip us of men, even boys out of the fields—go to Saukendar, some said. Go to Saukendar. They urged me to send to you. This time he has to listen, they said. But if I had sent—and Ghita had known—you understand—" Reidi gave an uncomfortable twitch of the shoulders. His horse shifted again. "I had no true hope that you'd come. You'd indicated to the villagers—that you had no wish to hear from anyone. That you would refuse any such petitions—" "You were watching me." "It's my village, m'lord—as the Regent pointed out to me again and again, and threatened my life should you leave that mountain. Of course the word came to me. I tried to get a messenger down the road to you when I knew you'd left Mon.... We believed you'd come back to deal with Ghita and his partisans." Shoka felt cold, cold all the way to the bones. "There are men ready to follow you, lord Saukendar. There are men who've committed their lives to this— We didn't know the hour. We only believed. Now you've come back ..." "It's gripping drama, tightly focussed and inexorable as Taizu herself. Read The Paladin and you'll never settle for another ordinary sword-wielding female." —Faren Miller LOCUS At the publisher's request, this title is sold without DRM (Digital Rights Management)
Shattered Legions Laurie Goulding 2017-10-10 Massive anthology of short stories themed around the guerrilla war waged by the remnants of the three Space Marine Legions massacred at Isstvan V. Driven almost to the brink of self-destruction at Isstvan V, the Iron Hands now seek vengeance for the murder of their primarch Ferrus Manus. Gathering survivors from the Raven Guard and the Salamanders aboard any vessels capable of warp travel, these Shattered Legions wage a new campaign of annihilation against the traitor forces across the galaxy – a campaign masterminded by legendary warleader Shadrak Meduson. This Horus Heresy anthology contains ten short stories by authors including Dan Abnett, Chris Wraight and John French. Also included is the novella The Seventh Serpent, where author Graham McNeill revisits the ragtag crew of the starship Sisypheum as they are drawn into a war of subterfuge against the Alpha Legion.
Vengeful Spirit Graham McNeill 2015-01-27 The 29th book in the New York Times bestselling series Once the brightest star in the Imperium and always first among his primarch brothers, Horus has dragged the Space Marine Legions into the bloodiest conflict that the galaxy has ever seen. While their allies wage war on a thousand different fronts, the XVIth Legion descend upon the Knight world of Molech - home to the ruling House Devine, and a principal stronghold of the Imperial Army. The forces loyal to the Emperor stand ready to defy the Warmaster, but just what could have drawn Horus to attack such a well defended planet, and what might he be willing to sacrifice to fulfil his own dark destiny?
Shadows of Treachery Christian Dunn 2012-09-25 A short story collection on the Horus Heresy From the battlefields of Phall and Isstvan, to the haunted shadows of Terra itself – the Horus Heresy rages on across the galaxy in this collection of short stories and novellas.
Unearthed Arcana Andy Collins 2004 This all-new sourcebook provides D&D players with a wide choice of variant rules for alternate roleplaying in a D&D campaign. Designed to expand the options available for customizing gameplay, the rules are modular and can be imported into any campaign and in any amount desired. (Games)
World of Warcraft: Arthas Christie Golden 2009-04-21 Frostmourne. It was caught in a hovering, jagged chunk of ice, the runes that ran the length of its blade glowing a cool blue. Below it was a dais of some sort, standing on a large gently raised mound that was covered in a dusting of snow. A soft light, coming from somewhere high above where the cavern was open to daylight, shone down on the runeblade. The icy prison hid some details of the sword's shape and form, exaggerated others. It was revealed and concealed at the same time, and all the more tempting, like a new lover imperfectly glimpsed through a gauzy curtain. Arthas knew the blade -- it was the selfsame sword he had seen in his dream when he first arrived. The sword that had not killed Invincible, but that had brought him back healed and healthy. He'd thought it a good omen then, but now he knew it was a true sign. This was what he had come to find. This sword would change everything. Arthas stared raptly at it, his hands almost physically aching to grasp it, his fingers to wrap themselves around the hilt, his arms to feel the weapon swinging smoothly in the blow that would end Mal'Ganis, end the torment he had visited upon the people of Lordaeron, end this lust for revenge. Drawn, he stepped forward. The uncanny elemental spirit drew its icy sword. "Turn away, before it is too late," it intoned. * * * His evil is legend. Lord of the undead Scourge, wielder of the runeblade Frostmourne, and enemy of the free peoples of Azeroth. The Lich King is an entity of incalculable power and unparalleled malice -- his icy soul utterly consumed by his plans to destroy all life on the World of Warcraft. But it was not always so. Long before his soul was fused with that of the orc shaman Ner'zhul, the Lich King was Arthas Menethil, crown prince of Lordaeron and faithful paladin of the Silver Hand. When a plague of undeath threatened all that he loved, Arthas was driven to pursue an ill-fated quest for a runeblade powerful enough to save his homeland. Yet the object of his search would exact a heavy price from its new master, beginning a horrifying descent into damnation. Arthas's path would lead him through the arctic northern wastes toward the Frozen Throne, where he would face, at long last, the darkest of destinies.
The Burden of Loyalty Laurie Goulding 2018-08-07 A brand-new anthology of Horus Heresy short fiction featuring stories by Dan Abnett, Chris Wraight, Aaron Dembski-Bowden, John French and more. As the darkness of mankind's internecine war slowly consumes the galaxy, those who still serve the Throne are forced to fight for both their own survival and the continued existence of everything they hold dear. With the threat of the Warmaster Horus' fleet looming ever closer to Terra, if will fall to such heroes to halt the tide, but the enemies arrayed against them are powerful and the burden of loyalty is great... This Horus Heresy anthology contains two novella-length tales - The Wolf King by Chris Wraight and Cybernetica by Rob Sanders - as well as six short stories by popular Black Library authors including Dan Abnett, Aaron Dembski-Bowden, Gav Thorpe and John French.
Ravenor Rogue Dan Abnett 2017-09-05 Ravenor and his retinue become fugitives from the Inquisition in order to hunt down the arch-heretic Zygmunt Molotch. Inquisitor Ravenor continues his persecution of the arch-heretic Zygmunt Molotch – a hunt that has, for him, now become an obsession. In direct contravention of Inquisition orders, Ravenor and his team go rogue, in relentless pursuit of their quarry. Thrown through time and space, pitted against enemies of limitless power and cunning, just how much will Ravenor and his team have to sacrifice in order to thwart Molotch's schemes and bring the heretic to justice?
The Emperor's Gift Aaron Dembski-Bowden 2018-12-11 Two aspirants are recruited into the Grey Knights, and must hone their psychic talents if they are to join the hallowed and mysterious ranks of the Space Marine daemon hunters. The Grey Knights are all that stands between mankind and the ravages of Chaos. Since their secretive beginnings during the Horus Heresy, these legendary Space Marine daemon hunters have journeyed into the dark realms of the warp – and beyond – in pursuit of their supernatural enemies. Through an intensive regime of psychic training, new recruits are brought to the clandestine fortress of Titan to join the hallowed and vaunted ranks of the 666th Chapter. More than ever, these legendary battle-brothers must be vigilant and ever ready to defend the Imperium for the forces of Chaos are never truly defeated, and Armageddon beckons'
Necromunda 2020
Scarred Lands Gazetteer Stephan Wieck 2001-03 Using the same D20 game system as the 3rd Edition fantasy roleplaying rules, sword & sorcery books provide fantasy gamers with a host of new core rulebooks, campaign sourcebooks, challenging adventures and game accessories. Sword & sorcery is the largest independent publisher of D20 material, with authors such as the father of fantasy himself Gary Gygax, and Monte cook, the co-creator of 3rd Edition and author of the 3rd Edition DMG. An essential guide to the foremost continent of the Scarred Lands.
Soul Hunter Aaron Dembski-Bowden 2010 The Night Lords are one of the most feared Legions of Chaos Space Marines. Remorseless hunters & killers, they relentlessly battle the Imperium of Man to avenge the death of their Primarch Konrad Curze. Their dark crusade takes them to the world of Crythe Primus, where they will fight Imperial forces to claim the planet.
The Age of Darkness Christian Dunn 2011-04-26 A new anthology of short stories delving into the secret history of the Horus Heresy. After the betrayal at Isstvan, Horus begins his campaign against the Emperor, a galaxy-wide war that can lead only to Terra. But the road to the final confrontation between father and son is a long one – seven years filled with secrecy and silence, plans and foundations being formed across distant stars. An unknown history is about to be unveiled as light is shed on the darkest years of the Horus Heresy, and revelations will surface that will shake the Imperium to its very foundation...
Grey Knights Ben Counter 2019
Fulgrim Graham McNeill 2014-08-28 Book five in the New York Times bestselling series Under the command of the newly appointed Warmaster Horus, the Great Crusade continues. Fulgrim, Primarch of the Emperor’s Children, leads his warriors into battle against a vile alien foe, unaware of the darker forces that have already set their sights upon the Imperium of Man. Loyalties are tested, and every murderous whim indulged as the Emperor’s Children take their first steps down the road to true corruption – a road that will ultimately lead them to the killing fields of Isstvan V...
Titanicus Dan Abnett 2018-08-21 When the world of Orestes comes under attack by a force of Chaos Titans, the Imperial Titans of Legio Invicta stride out in defence of the vital forge world. Fresh from a hard-fought military campaign, one of the Imperium’s most celebrated Titan Legions, the Legio Invicta, prepares to ship out to the warzones of the Sabbat Worlds. However, while stopping at the forge world of Orestes for refit and repair, the Legio Invicta finds itself thrown back into battle when a force of Chaos Titans attacks. But as the god-machines of the Adeptus Titanicus stride to war, a sudden religious schism threatens to tear the Adeptus Mechanicus apart and destroy the very world they have pledged to protect, testing the resolve of the Imperial defenders to the limit.
Monte Cook's Ptolus 2007-07-18 Former adventurer and treasure hunter Sheva Callister is offered a special, mysterious reward by a noble from the city of Ptolus in exchange for her retrieval of a seemingly unimportant brooch. Against her better judgment, Sheva takes the job and finds herself in a complex web of deception. Young adult.

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