The Crying Dream Anya Lee 2014-06-06 Jaidev has a dream. In pursuit of it, he has travelled all the way to Singapore to work as a construction worker. However, he discovers that reality is unlike what he imagined it to be. He faces difficulties and obstacles that are tough to overcome. Can Jaidev fulfil his dream? This moving tale tells us about Jaidevs plight. Marshall Cavendish Education Bringing You Holistic Educational Solutions ​As the leading provider of educational solutions in the high performing nation of Singapore, Marshall Cavendish Education recognises that education is more than acquiring content knowledge. This is why Marshall Cavendish Education offers a holistic approach to excellent learning and teaching through curriculum, technology and professional development. Our comprehensive print materials build conceptual knowledge and challenge students to think critically while our digital solutions complement the curriculum by engaging them to learn independently. Our professional development programmes for educators close the gap between theory and practice equipping them to be effective in nurturing the next generation of creative thinkers to be ready for life. Today, Marshall Cavendish Education is the leading provider of K–12 educational solutions, with all public schools in Singapore adopting our print or digital content for English, Mother Tongue, Mathematics as well as Science. ​
Vintage Games 2.0 Matt Barton 2019-05-08 Super Mario Bros. Doom. Minecraft. It’s hard to imagine what life would be like today without video games, a creative industry that now towers over Hollywood in terms of both financial and cultural impact. The video game industry caters to everyone, with games in every genre for every conceivable electronic device--from dedicated PC gaming rigs and consoles to handhelds, mobile phones, and tablets. Successful games are produced by mega-corporations, independent studios, and even lone developers working with nothing but free tools. Some may still believe that video games are mere diversions for children, but today’s games offer sophisticated and wondrously immersive experiences that no other media can hope to match. Vintage Games 2.0 tells the story of the ultimate storytelling medium, from early examples such as Spacewar! and Pong to the mind blowing console and PC titles of today. Written in a smart and engaging style, this updated 2nd edition is far more than just a survey of the classics. Informed by hundreds of in-depth personal interviews with designers, publishers, marketers, and artists--not to mention the author’s own lifelong experience as a gamer--Vintage Games 2.0 uncovers the remarkable feats of intellectual genius, but also the inspiring personal struggles of the world’s most brilliant and celebrated game designers--figures like Shigeru Miyamoto, Will Wright, and Roberta Williams. Ideal for both beginners and professionals, Vintage Games 2.0 offers an entertaining and inspiring account of video game’s history and meteoric rise from niche market to global phenomenon. Credit for the cover belongs to Thor Thorvaldson.
The Concise Oxford Companion to the Theatre Phyllis Hartnoll 1986
Suspiciously Obedient (Obedient #2)(BBW romance)(Billionaire romance) Julia Kent After a billion people watch you make love, where do you hide? Lydia finally let herself lose control and give in to her heart's desire, and what does she have to show for it? A viral videotape with a billion viewers. How was she supposed to know that her boss, Matt, was really the CEO playboy Michael Bournham in disguise? The guy who signs her paycheck turned out to be the man who rocked her world. Mike can't believe his reality television stunt blew up in his face like this. Fired from his own corporation and left aching for Lydia, he tries to protect her. After creating a sham job for Lydia overseas, he sends his best friend to keep an eye on her. His friend Jeremy takes his job very seriously. A little too seriously. Read the entire series NOW: Maliciously Obedient Suspiciously Obedient Deliciously Obedient Topics: contemporary romance, romantic comedy, funny romance, laugh romance, office romance, urban romance, boston, boston romance, billionaire romance, threesome, love triangle, erotic romance, series, wealthy, trilogy, hot romance, sizzling romance, seductive romance, USA today bestseller, USA today, julia kent, julia kent romance
Minecraft Gus Crafts 2015-10-23 The Ultimate Minecraft Survival Handbook (With Pictures) Are you ready to become a Minecraft survival master? This book contains tips and strategies on how to survive on Minecraft. This book has easy to follow tips and tricks that will make you unbeatable. This is the only survival handbook you will ever need! Here Is A Preview Of What You'll Learn... Survival Biomes and Villages Gathering Food Cooking Food Making Weapons and Armor Encountering Monsters Raising Animals and Livestock Much, much more!
I Don't Know... I'm Just a Potato SavannahTaylor Publishing 2021-05-18 100 blank page notebook : Potato Cover : 8.25x8.25 size journal : perfect for doodle, notes, drawing, idea generation, and more!
Elder Scrolls Chelsea Monroe-Cassel 2019-03 Feast on all of the delicious offerings found in the world of Skyrim in this beautifully crafted cookbook based on the award-winning game The Elder Scrolls V: Skyrim Immerse yourself in the diverse cuisine of Skyrim with these recipes inspired by food found in the Old Kingdom and across Tamriel. With over seventy delicious recipes for fan-favorite recipes including Apple Cabbage Stew Sunlight Souffle, Sweetrolls, and more, The Elder Scrolls V: Skyrim: The Official Cookbook will delight every hungry Dragonborn.
Nintendo 64 Anthology Math Manent 2016-11 September 29th, 2016, marks the Nintendo 64's twentieth anniversary. To celebrate the birth of this incredibly avant-gardist machine, Matt Manent has written the most comprehensive and remarkable book about this legendary console. 348 pages long, this book inventories and chronicles the entire game library (388 games sold in Japan, the US, Europe, and Australia), sifts through the canceled games, accessories, collector's editions, and, of course, every Nintendo 64 version and bundle. By interviewing the people involved at the time - Martin Hollis (Rare - GoldenEye) and Eric Caen (Titus - Superman; acknowledged as one of the machine's worst games)- Matt Manent has worked to make this book an encyclopedia honoring the Nintendo 64 we've all come to love.
The Gnostics Jacques Lacarriere 2014-08-01 Gnostics have always sought to “know” rather than to accept dogma and doctrine, often to their peril. This inquiry into Gnosticism examines the character, history, and beliefs of a brave and vigorous spiritual quest that originated in the ancient Near East and continues into the present day.Lawrence Durrell writes, “This is a strange and original essay, more a work of literature than of scholarship, though its documentation is impeccable. It is as convincing a reconstruction of the way the Gnostics lived and thought as D.H. Lawrence’s intuitive recreation of the vanished Etruscans.”
Journey with the Saints 2002-07 Start your day with inspirational words from a Catholic saint or spiritual writer For each month, the saints' writings focus on a different theme, such as grace and mercy, prayer, hope and trust in God, the Incarnation, and Mary, Mother of God. This calendar can be used year after year
Coalescent Stephen Baxter 2003-11-18 “Lean, taut storytelling . . . breakneck stuff . . . Arguably his most accessible book to date—Baxter [is] resplendent.”—SFX magazine When his father dies suddenly, George Poole stumbles onto a family secret: He has a twin sister he never knew existed, who was raised by an enigmatic cult called the Order. The Order is a hive—a human hive with a dominant queen—that has prospered below the streets of Rome for almost two millennia. After Poole enters the Order’s vast underground city and meets the disturbing inhabitants, he uncovers evidence that they have embarked on a divergent evolutionary path. These genetically superior humans are equipped with the tools necessary to render modern Homo sapiens as extinct as the Neanderthals. And now they are preparing to leave their underground realm. “[Excels] at both action-packed storytelling and philosophical speculation.”—Library Journal “Utterly fascinating . . . constantly surprising . . . Coalescent reveals a new side to Baxter’s vast talent.”—Locus
Koji Kondo's Super Mario Bros. Soundtrack Andrew Schartmann 2015-05-21 Koji Kondo's Super Mario Bros. (1985) score redefined video game music. With under three minutes of music, Kondo put to rest an era of bleeps and bloops-the sterile products of a lab environment-replacing it with one in which game sounds constituted a legitimate form of artistic expression. Andrew Schartmann takes us through the various external factors (e.g., the video game crash of 1983, Nintendo's marketing tactics) that coalesced into a ripe environment in which Kondo's musical experiments could thrive. He then delves into the music itself, searching for reasons why our hearts still dance to the “primitive” 8-bit tunes of a bygone era. What musical features are responsible for Kondo's distinct “Mario sound”? How do the different themes underscore the vastness of Princess Peach's Mushroom Kingdom? And in what ways do the game's sound effects resonate with our physical experience of the world? These and other questions are explored within, through the lens of Kondo's compositional philosophy-one that would influence an entire generation of video game composers. As Kondo himself stated, “we [at Nintendo] were trying to do something that had never been done before.” In this book, Schartmann shows his readers how Kondo and his team not just succeeded, but heralded in a new era of video games.
Limina Ashley Cruz 2020-09-08 A journey through the liminal spaces of life and spirituality.
Life Was Simpler Then Loula Grace Erdman 2017-01-12 In this charming book of personal recollections, the author, Loula Grace Erdman, returns to her childhood in western Missouri and recreates the way of life as she then knew it. There is, for instance, and amusing section on the series of hired men who helped on the farm, followed by chapters on spring house cleaning, on family reunions, on church attendance, on the Chautauqua. It was a time where there was a second table for the children at dinner parties, when a helpful, omniscient Central was at the other end of the telephone wire, when harvesting ice or making apple butter was a neighborhood affair. It is only yesterday in a small American town. These lively reminiscences are touched here and there with humor and pathos and everywhere with that nostalgia which springs from the near resemblance of the author’s recollections to our own. Of Ms. Erdman’s many successful books, Life Was Simpler Then is likely to be remembered most fondly—and longest.
Video Games as Culture Daniel Muriel 2018-03-14 Video games are becoming culturally dominant. But what does their popularity say about our contemporary society? This book explores video game culture, but in doing so, utilizes video games as a lens through which to understand contemporary social life. Video games are becoming an increasingly central part of our cultural lives, impacting on various aspects of everyday life such as our consumption, communities, and identity formation. Drawing on new and original empirical data – including interviews with gamers, as well as key representatives from the video game industry, media, education, and cultural sector – Video Games as Culture not only considers contemporary video game culture, but also explores how video games provide important insights into the modern nature of digital and participatory culture, patterns of consumption and identity formation, late modernity, and contemporary political rationalities. This book will appeal to undergraduate and postgraduate students, as well as postdoctoral researchers, interested in fields such Video Games, Sociology, and Media and Cultural Studies. It will also be useful for those interested in the wider role of culture, technology, and consumption in the transformation of society, identities, and communities.
Ghanport's Finest Khali Raymond 2016-01-01 Ghanport, The Party State. A place where you could become the life of the party or at the center of crippling desperation. Ghanport has bustling commerce, booming industry and a strong media presence. Beneath that lies tremendous struggles with crime, poverty, prostitution and federal corruption. From developed cities to dingy ghettos, Ghanport isn’t for the average tourist. South of the state lies Ghanport City, one of the most populous cities in the United Landmasses and the world. As you read through Ghanport's Finest, a hustler, a young man and a vicious psychopath will give their all as they traverse across the entire state pulling risky jobs for notorious fugitives, mob bosses and even the government at the cost of their own freedom and lives to start a syndicate and take the entire world by storm.
Half-Life Series
This is the Canon Joan Anim-Addo 2021-10-28 These are the books you should read. This is the canon. Joan Anim-Addo, Deirdre Osborne and Kadija Sesay have curated a decolonized reading list that celebrates the wide and diverse experiences of people from around the world, of all backgrounds and all races. It disrupts the all-too-often white-dominated 'required reading' collections that have become the accepted norm and highlights powerful voices and cultural perspectives that demand a place on our shelves. From literary giants such as Toni Morrison and Chinua Achebe to less well known (but equally vital) writers such as Caribbean novelist Earl Lovelace or Indigenous Australian author Tony Birch, the novels recommended here are in turn haunting and lyrical; innovative and inspiring; edgy and poignant. The power of great fiction is that readers have the opportunity to discover new worlds and encounter other beliefs and opinions. This is the Canon offers a rich and multifaceted perspective on our past, present and future which deserves to be read by all bibliophiles - whether they are book club members or solitary readers, self-educators or teachers.
Something Amiss Tucker Bowen 2002-05
Half-life 2 Valve (Firm) 2004 ·Unprecedented access behind Half-Life and Half-Life 2 ·A forward by Valve founder Gabe Newell ·Hundreds of art, design, preproduction, and other art pieces crammed into the book ·Over a dozen key members of Valve's staff interviewed ·Officially approved by Valve ·Behind City 17 and other locations ·The development of the Source engine ·A rogue's gallery of beasts, characters, and monstrosities ·Key weapons development revelations ·A tour of many of the game's locations, from inception to completion ·Filled with art, screens, and anecdotes from the Valve team
Eat, Sleep, Slay 2018-09-13 Be the girl with goals. With determination, confidence and a little bit of lipstick, there's nothing you can't do! Filled with kick-ass quotes and empowering statements, this handy book will fire you up to get out there and slay.
Well Played 1.0 Drew Davidson 2009-01-01 Video games can be "well played" in two senses. On the one hand, well played is to games as well read is to books. On the other hand, well played as in well done. This book is full of in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. 22 contributors (developers, scholars, reviewers and bloggers) look at video games through both senses of "well played." The goal is to help develop and define a literacy of games as well as a sense of their value as an experience. Video games are a complex medium that merits careful interpretation and insightful analysis
You Are Deadpool Al Ewing 2018-09-26 Collecting You Are Deadpool #1-5. Do you ever want to be Deadpool?! Of course you do! Well, now’s your chance — in this amazing role-playing romp! YOU decide what choices Deadpool makes! YOU keep track of your scores as the story unfolds! YOU roll dice to combat various foes — and we’re watching, so no cheating!Determine your own destiny as you travel through Marvel history as Deadpool himself meeting the Hulk in the swinging ’60s! Smelling Man-Thing in the swampy ’70s! Looking up Daredevil in the hard-boiled ’80s! And more! Just be sure to avoid the many bad endings you could fall into or suffer the consequences!
The Presentation of Self in Everyday Life Erving Goffman 1999-01
To Catch a Storm Warren Slingsby 2014-12-11 Janet comes round in a strange hotel room, her memory almost erased by a drug and alcohol fuelled binge from hell. Unsure which hotel or even which city she's in and no idea how she came to be there. She is not alone; there is a dead man laying next to her. And there are some eye opening surprises awaiting her in the room. Surprises which will lead her to abandon her life as a successful banker and plunge her head first into the unspoken world of stolen art. She inadvertently stumbles into a dangerous game of cat and mouse crossing the paths of thieves, thugs and oligarchs that will take her from Glasgow to Edinburgh and onto Barcelona and the Cote d'Azure. During her journey, she will unlock the secret to the location of most infamous and valuable stolen painting in the world. But there's a steep price to pay for such knowledge and riches as the super wealthy who inhabit this secret world are not prepared to give it over without a fight to the death.
Ultimate Nintendo Pat Contri 2019-08 Ultimate Nintendo: Guide to the NES Library 1985-1995 is an expansive and thorough look at one of the greatest video game libraries of all time - the Nintendo Entertainment System. This nearly 450-page book covers all 800+ licensed and unlicensed games released during the system's lifespan, and features information and reviews for these classic (and not so classic) 8-bit games.
Death Count Stacie Ponder 2017-10-07 With humor, love, and a lot of cartoon violence, Death Count celebrates the victims, survivors, killers, and other random characters encountered in the long-running Friday the 13th film series.
Timelike Infinity Stephen Baxter 2013-01-24 Timelike Infinity: the strange region at the end of time where the Xeelee, owners of the universe, are waiting... The second novel in Stephen Baxter's Xeelee sequence. First there were good times: humankind reached glorious heights, even immortality. Then there were bad times: Earth was occupied by the faceless, brutal Qax. Immortality drugs were confiscated, the human spirit crushed. Earth became a vast factory for alient foodstuffs. Into this new dark age appears the end of a tunnel through time. Made from exotic matter, it is humanity's greatest engineering project in the pre-Qax era, where the other end of the tunnel remains anchored near Jupiter. When a small group of humans in a makeshift craft outwit the Qax to escape to the past through the tunnel, it is not to warn the people of Earth against the Qax, who are sure to follow them. For these men and women from the future are themselves dangerous fanatics in pursuit of their own bizarre quantum grail. Michael Poole, architect of the tunnel, must boldly confront the consequences of his genius.
The League of Regrettable Superheroes Jon Morris 2015-06-02 Meet one hundred of the strangest superheroes ever to see print, complete with backstories, vintage art, and colorful commentary. You know about Batman, Superman, and Spiderman, but have you heard of Doll Man, Doctor Hormone, or Spider Queen? So prepare yourself for such not-ready-for-prime-time heroes as Bee Man (Batman, but with bees), the Clown (circus-themed crimebuster), the Eye (a giant, floating eyeball; just accept it), and many other oddballs and oddities. Drawing on the entire history of the medium, The League of Regrettable Superheroes will appeal to die-hard comics fans, casual comics readers, and anyone who enjoys peering into the stranger corners of pop culture.
Windeye Brian Evenson 2012-05-18 Haunting, gripping, and psychologically fierce tales that illuminate an unsettling side of humanity from “one of the treasures of American story writing” (Jonathan Lethem). Featuring the O. Henry Prize–winning short story “Windeye,” this collection of Brian Evenson’s masterful stories “involve impossible scenarios and alternative realities” that are “always surprising” (Bookforum). A woman falling out of sync with the world; a king’s servant hypnotized by his murderous horse; a transplanted ear with a mind of its own—the characters in these twenty-five stories live as interlopers in a world shaped by mysterious disappearances and unfathomable discrepancies between the real and imagined, revealing the breadth and depth of Evenson’s uncanny vision.
Jinx J. Torres 2012-04-17 Archie Comics proudly introduces the first book of the new graphic novel series: Jinx. Written and drawn by the award-winning team of J. Torres (writer), Rick Burchett, and Terry Austin, Li’l Jinx has now grown up and is headed for high school! Real, not ideal... Jinx has just finished her last summer of middle school and is getting ready for her first day of high school. She can’t wait to see her friends—all of the friends she’s hung out with since she was a little girl. There’s no reason for any of them to start acting weird, like, not want to sit with her at lunch, or want to date her or anything...right? It’s not like everything changes in high school...is it?
Nothing But Trouble Michael McGarrity 2006-12-05 Santa Fe Police Chief Kevin Kerney is back in the tenth and most entertaining novel in Michael McGarrity's acclaimed mystery series. After years away on the pro rodeo circuit, Johnny Jordan struts into Santa Fe to ask his boyhood friend, Santa Fe Police Chief Kevin Kerney, to serve as a technical advisor on a contemporary Western movie to be filmed along the Mexican border. Kerney agrees and plans a working vacation on location, in a remote area of the state known as the Bootheel, with his wife, Lt. Colonel Sara Brannon, and their three-year-old son, Patrick. But, a dead man on the road near an isolated border crossing, a federal undercover investigation into immigrant smuggling, the search for a fugitive from military justice hiding somewhere in Europe, and Johnny Jordan's troublesome behavior all ensure that nothing goes as planned. As separate investigations embroil them in circumstances that will forever change their lives, Kerney must care for Patrick while Sara plays a dangerous game of Pentagon politics. Packed with family secrets, international intrigue, and memorable characters, this is McGarrity's most ambitious and involving novel to date-- traveling an accelerating arc from Santa Fe to the desert grasslands and mountains of the Bootheel, to the most secret levels of the Pentagon, to a resort town on the coast of Ireland, and back to an adrenaline-charged climax on a desolate landing strip a few miles north of the Mexican border.
The Sword of Herobrine Jim Anotsu 2016-06-02 A brand-new unofficial story set in the world of the game Minecraft! Arthur's sister Mallu is obsessed with Minecraft. Arthur, on the other hand, can't stand playing the game . . . but when a mysterious code sucks his sister into the Overworld, Arthur has no choice but to follow her. Arthur and Mallu must battle creepers, endermen and zombies if they're ever going to make it home. As they fight to survive in the Overworld, it becomes clear that their only hope is tied to an ancient legend. A legend about the very worst creature in the world of the game. His name? Herobrine. Disclaimer: This book is not authorized, sponsored, endorsed or licensed by Mojang AB, Microsoft Corp. or any other person or entity owning or controlling any rights to the Minecraft name, trademarks or copyrights.Minecraft is a registered trademark of Mojang Synergies AB.
Her Name is Caroline. Caroline Barron 2020-11-18 As she reaches 17 years of age she wonders how she has gotten there as her soul and will had been repeatedly ripped from her physically and mentally at the hands of her parents and others throughout her young life. Now she is facing into a heartbreaking pregnancy just as she meets her first love.
The Art of Crash Bandicoot: It's about Time Micky Neilson 2020-10-26 The Crash Bandicoot(TM) series has remained a beloved staple of platform gaming ever since the first game's release in 1996. The Art of Crash Bandicoot(TM)4: It's About Time(TM)is a rich repository overflowing with interviews, quotes, observations and anecdotes, accompanied by a treasure trove of concept art detailing the characters and environments of the game. Gamers of every type will cherish this all-encompassing look into the zany, wild and unpredictable world of Crash Bandicoot(TM) .
Time Enough for Love Robert A. Heinlein 2021-10-05 Follows Lazarus Long through a vast and magnificent timescape of centuries and worlds. and a man so in love with Life that he refused to stop living it; and so in love with Time that he became is own ancestor.--
No Coward Soul is Mine Emily Brontë 1993 A collection of Brontë's poetry with a portrait of the poet as a frontispiece, a brief foreword, and a pencil drawing by the poet.
Tile & Till 1915
The Dragon Round Stephen S. Power 2016-07-19 For fans of Scott Lynch and Naomi Novik comes a high fantasy epic that blends swashbuckling adventure with a dark tale of vengeance--when a ship captain is stranded on a deserted island by his mutinous crew, he finds a rare dragon egg that just might be the key to his salvation and his revenge. He only wanted justice. Instead he got revenge. Jeryon has been the captain of the Comber for over a decade. He knows the rules. He follows the rules. He likes the rules. But not everyone on his ship agrees. When a monstrous dragon attacks the Comber, his surviving crew, vengeful and battle-worn, decide to take the ship for themselves and give Jeryon and his self-righteous apothecary “the captain’s chance:” a small boat with no rudder, no sails, and nothing but the shirts on their backs to survive. Marooned and fighting for their lives against the elements, Jeryon and his companion discover that the island they’ve landed on isn’t quite as deserted as they originally thought. They find a rare baby dragon that, if trained, just might be their ticket off the island. But as Jeryon and the dragon grow closer, he begins to realize that even if he makes it off the island, his life will never be the same again. In order for justice to be served, he’ll have to take it for himself.
The Art of Naughty Dog Naughty Dog Studios 2014 "Crash Bandicoot. Jak and Daxter. Uncharted. The Last of Us. One studio has been responsible for the most iconic video game experiences of this generation. Now, Dark Horse Books invites you on a thirty-year retrospective tour, observing Naughty Dog's ascension to its place as one of the most influential production studios in the world!"--Publisher's website.

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