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Epidemiology and Prevention of Vaccine-Preventable Diseases, 13th Edition E-Book Jennifer Hamborsky, MPH, MCHES 2015-10-19 The Public Health Foundation (PHF) in partnership with the Centers for Disease Control and Prevention (CDC) is pleased to announce the availability of Epidemiology and Prevention of Vaccine-Preventable Diseases, 13th Edition or “The Pink Book” E-Book. This resource provides the most current, comprehensive, and credible information on vaccine-preventable diseases, and contains updated content on immunization and vaccine information for public health practitioners, healthcare providers, health educators, pharmacists, nurses, and others involved in administering vaccines. “The Pink Book E-Book” allows you, your staff, and others to have quick access to features such as keyword search and chapter links. Online schedules and sources can also be accessed directly through e-readers with internet access. Current, credible, and comprehensive, “The Pink Book E-Book” contains information on each vaccine-preventable disease and delivers immunization providers with the latest information on: Principles of vaccination General recommendations on immunization Vaccine safety Child/adult immunization schedules International vaccines/Foreign language terms Vaccination data and statistics The E-Book format contains all of the information and updates that are in the print version, including: · New vaccine administration chapter · New recommendations regarding selection of storage units and temperature monitoring tools · New recommendations for vaccine transport · Updated information on available influenza vaccine products · Use of Tdap in pregnancy · Use of Tdap in persons 65 years of age or older · Use of PCV13 and PPSV23 in adults with immunocompromising conditions · New licensure information for varicella-zoster immune globulin Contact email@example.com for more information. For more news and specials on immunization and vaccines visit the Pink Book's Facebook fan page
Encyclopaedia Vampirica White Wolf 2002-06-01 A character sourcebook for Vampire: The Masquerade
The Second Life Herald Peter Ludlow 2007 A behind-the-scenes account of the emergence of a fascinating virtual universe that is at once colorful, important, and unpredictable, with shocking consequences in the real world.
The Musical Journal 1906
Players Unleashed! Tanja Sihvonen 2011 A compelling examination of the the practice and implications of modding as they apply to the bestelling computer game The Sims.
Show No Fear Perri O'Shaughnessy 2009-10-20 Nina Reilly makes her way through law school by working as a paralegal, an endeavor that is challenged by an ex-boyfriend's custody battle, her mother's failing health, and a suspicious suicide.
The Rough Guide to Videogames Kate Berens 2008-08-01 The Rough Guide to Videogames is the ultimate guide to the world’s most addictive pastime. Both a nostalgic look at the past and a celebration of the latest in joystick-wrecking wonders, this book covers the full story from the first arcade machines to the latest digital delights. Easy access to 75 of the greatest games of all time, from Civilization and Pro Evolution Soccer to We Love Katamari and World of Warcraft. The guide profiles the stories behind the software giants, famous creators and the world’s favourite characters, including Mario, Lara Croft and Sonic the Hedgehog. All the gadgets and devices for consoles, hand-helds, phones and PCs are explored as well as the wider world of gaming, from websites and movies to books.
Adobe GoLive 5.0 2000 Showcases the Web design and publishing tool's updated features, covering toolbars, palettes, site management tools, layout design, Cascading Style Sheets, and image maps.
Love Louder Preston Smiles 2016-06-07 Former bad boy-turned-inspirational messenger Preston Smiles shakes things up in the world of personal development, sharing a uniquely modern, love-based approach on how to live with more excitement, clarity, and confidence. Preston Smiles, born in Compton and raised in Los Angeles, is no stranger to a life of adventure. As a teen he joined a local gang that was first involved in petty theft but later escalated into more dangerous crimes. One night when Preston was fifteen, he was faced with a decision to take a routine ride of mischief with the friends or stay home. Intuition told him not to go. Within an hour, everyone in that car was shot. This tragic event shook him to his core and catapulted him to finding higher purpose for himself. Love Louder presents a positive approach for getting more love and meaning out of life. With the lessons he’s learned through the years, he distills ancient wisdom and new thought teachings into thirty-three timeless tools to living your best life and asks questions such as: -What do you truly believe you deserve? Are your actions reflecting that? -What are you a slave to? Facebook? Twitter? Alcohol? Him? Her? -Do you have the need to be “right” all the time? Love Louder can help you tackle these everyday challenges and teach you how to live with more excitement, productivity, clarity, and confidence. Full of insights and powerful anecdotes, Preston’s motivational story is a heartwarming read for anyone seeking guidance on overall happiness and fulfillment in life.
The Light Fantastic Terry Pratchett 2000-02-02 Terry Pratchett's profoundly irreverent novels are consistent number one bestsellers in England, where they have garnered him a revered position in the halls of parody next to Mark Twain, Kurt Vonnegut, Douglas Adams, and Carl Hiaasen. In The Light Fantastic only one individual can save the world from a disastrous collision. Unfortunately, the hero happens to be the singularly inept wizard Rincewind, who was last seen falling off the edge of the world...
The New Teen Titans (1980-) #16 Marv Wolfman 1982-02-03 Enjoy this great comic from DC’s digital archive!
Mogworld Yahtzee Croshaw 2018-05-29 In a world full to bursting with would-be heroes, Jim couldn't be less interested in saving the day. His fireballs fizzle. He's awfully grumpy. Plus, he's been dead for about sixty years. When a renegade necromancer wrenches him from eternal slumber and into a world gone terribly, bizarrely wrong, all Jim wants is to find a way to die properly, once and for all. On his side, he's got a few shambling corpses, an inept thief, and a powerful death wish. But he's up against tough odds: angry mobs of adventurers, a body falling apart at the seams — and a team of programmers racing a deadline to hammer out the last few bugs in their AI. *Mogworld is the debut novel from video-game icon Yahtzee Croshaw (Zero Punctuation)! With an exclusive one-chapter preview of Yahtzee Croshaw's next novel, Jam—coming to bookstores in October 2012! *Ben "Yahtzee" Croshaw's video review site, Zero Punctuation, receives over 2,500,000 unique hits a month, and has been licensed by G4 Television. *Yahtzee's blog receives about 150,000 hits per day. "The first legitimate breakout hit from the gaming community in recent memory." -Boing Boing
The Confetti Cakes Cookbook Elisa Strauss 2007-05-02 When a world-famous shoe designer walked into his surprise birthday party and saw the cake that was waiting for him--a Manolo stiletto perched alluringly next to a tissue-filled shoebox--it was his turn to ogle someone else's talent. The cake, created by Elisa Strauss of Confetti Cakes in New York City, was a sensation. Not only did everyone at the party want to know how it was made, they wanted to know how to create something as dazzling themselves. This unique book contains projects for every skill level: from gorgeous, sugar-dusted heart cookies to delightful billiard-ball cupcakes, to sculpted cakes in the shape of wine bottles and Chinese takeout boxes, to the extravagantly beautiful, threetiered embroidery cake showcased on Sex and the City. With delicious recipes, stunning creations for every occasion, suggestions for time-saving shortcuts, and hot tips for fabulous results, all illustrated with gorgeous photographs and easy-to follow diagrams, THE CONFETTI CAKES COOKBOOK is a must-have for the outrageously chic baker in all of us.
Realm of the Blue Mist: A Graphic Novel (The Rema Chronicles #1) Amy Kim Kibuishi 2022-04-05 Enter the rich and fantastical world of Rema in the first installment of this middle-grade graphic novel series with sweeping adventure and light romance! Tabby Simon is determined to learn what happened to her father, who was found dead after researching a tree that leaks a mysterious mist in her neighborhood. She is unexpectedly led to Rema, a distant world of magic and beauty that is periodically invaded by a nearby planet desperate for resources. While Tabby searches for the truth surrounding her father's death, she meets a handsome blue-haired boy named Philip. He has his own dangerous secrets, but has promised to help Tabby get home. As she learns more about this strange world, Tabby discovers that she is destined for something far greater than she ever could have imagined.
The Thrilling Adventure Hour Ben Acker 2013-11-06 The star-studded stage show and Nerdist podcast sets its sights on a graphic novel! An anthology containing a series of short tales set within the various worlds covered throughout the run of the hit stage show and podcast The Thrilling Adventure Hour! Written by the creators of the show with art by some of the comics' best artists, bring all the best elements of the show to vivid life!
Horror Video Games Bernard Perron 2014-01-10 In this in-depth critical and theoretical analysis of the horror genre in video games, 14 essays explore the cultural underpinnings of horror’s allure for gamers and the evolution of “survival” themes. The techniques and story effects of specific games such as Resident Evil, Call of Cthulhu, and Silent Hill are examined individually.
JPod Douglas Coupland 2011-03-18 A lethal joyride into today’s new breed of technogeeks, Coupland’s forthcoming novel updates Microserfs for the age of Google. Ethan Jarlewski and five co-workers whose names start with J are bureaucratically marooned in jPod. jPod is a no-escape architectural limbo on the fringes of a massive Vancouver game design company. The six workers daily confront the forces that define our era: global piracy, boneheaded marketing staff, people smuggling, the rise of China, marijuana grow ops, Jeff Probst, and the ashes of the 1990s financial tech dream. jPod’s universe is amoral and shameless. The characters are products of their era even as they’re creating it. Everybody in Ethan’s life inhabits a moral grey zone. Nobody is exempt, not even his seemingly straitlaced parents or Coupland himself, as readers will see. Full of word games, visual jokes and sideways jabs, this book throws a sharp, pointed lawn dart into the heart of contemporary life. jPod is Douglas Coupland at the top of his game. Excerpt from jPod: I slunk into the BoardX meeting where Steve, Gord-O, and staff from the loftiest perches of the food chain were still trying to nail the essence of Jeff the Charismatic Turtle. Prototype turtle sketches were pinned onto a massive cork wall, all of them goofy and teensploitational: sunglasses, baggy pants and (dear God) a terry-cloth sweatband. “Does Jeff the Turtle follow players around the entire time they manipulate their third person?” “Almost. Like Watson is to Sherlock Holmes.” “Can you imagine how annoying that would be?” “Maybe the buddy isn’t such a good idea.” Steve squashed that hope. “It’s going to be a buddy. Players will love it.” “It’s really Poochie-Joins-Itchy-and-Scratchy.” “How am I ever going to look somebody who plays Tony Hawk games in the face again?” “Isn’t our turtle supposed to be a bit more studly?” “Turtles aren’t studly by nature.” “What about the turtle they used in the 1950s to pimp the atomic weapons program? He was kind of studly.” “No he wasn’t and, besides, he’s dead.” “What?” “Dead. Hanged himself from the side of his posh midtown Manhattan terrarium. Left a note saying he couldn’t handle the shame of what he’d done. Wrote it on a piece of Bibb lettuce.”
Vintage Games 2.0 Matt Barton 2019-05-08 Super Mario Bros. Doom. Minecraft. It’s hard to imagine what life would be like today without video games, a creative industry that now towers over Hollywood in terms of both financial and cultural impact. The video game industry caters to everyone, with games in every genre for every conceivable electronic device--from dedicated PC gaming rigs and consoles to handhelds, mobile phones, and tablets. Successful games are produced by mega-corporations, independent studios, and even lone developers working with nothing but free tools. Some may still believe that video games are mere diversions for children, but today’s games offer sophisticated and wondrously immersive experiences that no other media can hope to match. Vintage Games 2.0 tells the story of the ultimate storytelling medium, from early examples such as Spacewar! and Pong to the mind blowing console and PC titles of today. Written in a smart and engaging style, this updated 2nd edition is far more than just a survey of the classics. Informed by hundreds of in-depth personal interviews with designers, publishers, marketers, and artists--not to mention the author’s own lifelong experience as a gamer--Vintage Games 2.0 uncovers the remarkable feats of intellectual genius, but also the inspiring personal struggles of the world’s most brilliant and celebrated game designers--figures like Shigeru Miyamoto, Will Wright, and Roberta Williams. Ideal for both beginners and professionals, Vintage Games 2.0 offers an entertaining and inspiring account of video game’s history and meteoric rise from niche market to global phenomenon. Credit for the cover belongs to Thor Thorvaldson.
Japan, China, Egypt Charles Herbert Sylvester 1924
Air Force Gator Dan Ryckert 2012-11-13 With a storied military pedigree and unmatched war record, Air Force Gator achieved worldwide fame and legendary status among his peers. After falling into a years-long depression fueled by booze and pills, the alligator pilot is inspired to clean up his act and return to action after the tragic events of September 11th. When a former partner goes off the grid and threatens to shake the foundations of the United States, Air Force Gator is forced to return from the Middle East to face him head-on. Can Air Force Gator stop his old partner Gustav, or will the dastardly crocodile's plan for a reptilian revolution succeed?
Max Ride 2015-10-06 James Patterson's worldwide Best-selling series gets a Marvel makeover. Follow the soaring adventures of Max and her extraordinary "flock"- Fang, Iggy, Nudge, Gasman and Angel - as they try to escape their creators and defend themselves from the diabolical Erasers. Along the way Max discovers her purpose - saving the world - but can she? COLLECTING: Max Ride: First Flight 1-5
Mechanical Tables ... James Foden 1867
A History of the Vampire in Popular Culture Violet Fenn 2021-05-12 Our enduring love of vampires - the bad boys (and girls) of paranormal fantasy - has persisted for centuries. Despite being bloodthirsty, heartless killers, vampire stories commonly carry erotic overtones that are missing from other paranormal or horror stories. Even when monstrous teeth are sinking into pale, helpless throats - especially then - vampires are sexy. But why? In A History Of The Vampire In Popular Culture, author Violet Fenn takes the reader through the history of vampires in ‘fact’ and fiction, their origins in mythology and literature and their enduring appeal on TV and film. We’ll delve into the sexuality - and sexism - of vampire lore, as well as how modern audiences still hunger for a pair of sharp fangs in the middle of the night.
The Sims 2 FreeTime Greg Kramer 2008-02-26 • Five all-new careers exposed, including cool career objects! • Immerse your Sims in ten engrossing hobbies • All new Talent Badges revealed • Dream big. Earn rewards. Learn how inside!
Whaddaya Say Book Cassette Package Weinstein 2001-01-01 This easy-to-use listening book introduces students to the most common reduced forms of spoken English -- fully contextualized in conversations both practical and entertaining.
The Cyberiad Stanisław Lem 1990
Black Mirror and Philosophy David Kyle Johnson 2019-12-03 A philosophical look at the twisted, high-tech near-future of the sci-fi anthology series Black Mirror, offering a glimpse of the darkest reflections of the human condition in digital technology Black Mirror―the Emmy-winning Netflix series that holds up a dark, digital mirror of speculative technologies to modern society—shows us a high-tech world where it is all too easy to fall victim to ever-evolving forms of social control.In Black Mirror and Philosophy, original essays written by a diverse group of scholars invite you to peer into the void and explore the philosophical, ethical, and existential dimensions of Charlie Brooker’s sinister stories. The collection reflects Black Mirror’s anthology structure by pairing a chapter with every episode in the show’s five seasons—including an interactive, choose-your-own-adventure analysis of Bandersnatch—and concludes with general essays that explore the series’ broader themes. Chapters address questions about artificial intelligence, virtual reality, surveillance, privacy, love, death, criminal behavior, and politics, including: Have we given social media too much power over our lives? Could heaven really, one day, be a place on Earth? Should criminal justice and punishment be crowdsourced? What rights should a “cookie” have? Immersive, engaging, and experimental, Black Mirror and Philosophy navigates the intellectual landscape of Brooker’s morality plays for the modern world, where humanity’s greatest innovations and darkest instincts collide.
L'allegro John Milton 1858
Ender's Game Orson Scott Card 2013-10-01 The worldwide bestseller, Ender's Game by Orson Scott Card comes to the screen at last in a major motion picture event in November 2013. Starring Hugo's Asa Butterfield, Harrison Ford, and Ben Kingsley, the movie is sure to inspire a new audience of fans to read the book that started it all. Once again, Earth is under attack. An alien species is poised for a final assault. The survival of humanity depends on a military genius who can defeat the aliens. But who? Ender Wiggin. Brilliant. Ruthless. Cunning. A tactical and strategic master. And a child. Recruited for military training by the world government, Ender's childhood ends the moment he enters his new home: Battle School. Among the elite recruits Ender proves himself to be a genius among geniuses. He excels in simulated war games. But is the pressure and loneliness taking its toll on Ender? Simulations are one thing. How will Ender perform in real combat conditions? After all, Battle School is just a game. Isn't it?
The Umbrella Conspiracy S. D. Perry 1998 When a remote mountain community is suddenly beset by a rash of grisly murders, the Special Tactics and Rescue Squad--a paramilitary unit--is dispatched to investigate
The Art of the Muppets Henson Associates 1980-01-01
A Taxonomy and Metaphysics of Mind-Uploading Keith Wiley 2014-09-13 MIND-UPLOADING: the process of transferring one’s mind from the brain to a new substrate, generally a computer. It is the stuff of science fiction, immediately recognizable in contemporary literature and cinema. However, it has also become increasingly respectable—or at least approachable—within technological, neurological, and philosophical circles. This book begins with a rich taxonomy of hypothetical procedures by which mind-uploading might be achieved, even if only in the realm of thought experiment. This is likely the most thorough collection of such procedures yet compiled and should form the basis of any reader’s personal philosophy of mind and mind-uploading. It then offers one such philosophy of mind, along with an analysis and interpretation of the scenarios in the taxonomy through the lens of this philosophy. This book will be an important component of any curious reader’s developing philosophy of mind and mind-uploading. Please note that this book is copublished by Humanity+ Press and Alautun Press, even though Google's "publisher" entry may only state one publisher. Praise for A Taxonomy and Metaphysics of Mind-Uploading “Starting with a very useful description of the ways that minds may be uploaded in the future, this book steps through some of the key philosophical issues that mind uploading poses. What is consciousness? Is there personal identity? What would the relationship of an organic person be to his mind clone? If we can copy minds would that mean there is no free will? This book makes a useful contribution to a debate that our children will undoubtedly have a stake in.” —JAMES J. HUGHES PH.D. • Executive Director, Institute for Ethics and Emerging Technologies • Author, Citizen Cyborg: Why Democratic Societies Must Respond to the Redesigned Human of the Future “Along with AGI, life extension and cyborgs, mind uploading is going to be one of the major transformative technologies in the next century. Keith Wiley has done us all a favor by providing the most careful conceptual analysis of mind uploading that I've seen. The book is bound to become the standard reference regarding the various types of possible mind uploading, and the philosophical and scientific issues involved with each. As mind uploading moves closer to reality, his analysis and others inspired by it will provide valuable practical guidance to scientists and engineers working on the technology, as well as ordinary people making decisions about their own potential uploading to alternate physical substrates.” —BEN GOERTZEL PH.D. • CEO of Novamente • Vice Chair at Humanity+ Magazine • Chief Scientist at Aidyia Holdings • Advisor to the Singularity Institute “Keith Wiley artfully blends key concepts, philosophy, and nascent technologies together in a fascinating work on mind uploading. His coverage of the field is broad and deep, and jolts readers to see that a spark at the end of the tunnel can now be seen in moving this technology from science fiction to science reality.” —ERIC KLIEN • President of the Lifeboat Foundation “Keith Wiley has been involved with the pursuit of technology to accomplish mind uploading or whole brain emulation almost since the very moment those ideas crystalized and the terminology was born. In this book, he has diligently applied that long experience and his attention to detail. Carefully separating and describing the different paths and possible issues on the way to mind uploading, Wiley anchors the science and its philosophy. If you have ever been confused by the cornucopia of concepts bandied about, or if you want to dig deeply into the possibilities and consequences of mind uploading, then this book is for you.” —RANDAL A. KOENE PH.D. • Founder & CEO of Carboncopies.org • Founder of Minduploading.org • Science Director for the 2045 Initiative • Co-founder of the Neural Engineering Corporation • past Director of the Department of Neuroengineering at Tecnalia
The Selfishness of Others Kristin Dombek 2016-08-16 They're among us, but they are not like us. They manipulate, lie, cheat, and steal. They are irresistibly charming and accomplished, appearing to live in a radiance beyond what we are capable of. But narcissists are empty. No one knows exactly what everyone else is full of--some kind of a soul, or personhood--but whatever it is, experts agree that narcissists do not have it. So goes the popular understanding of narcissism, or NPD (narcissistic personality disorder). And it's more prevalent than ever, according to recent articles in The New York Times, The Atlantic, and Time. In bestsellers like The Narcissism Epidemic, Narcissists Exposed, and The Narcissist Next Door, pop psychologists have armed the normal with tools to identify and combat the vampiric influence of this rising population, while on websites like narcissismsurvivor.com, thousands of people congregate to swap horror stories about relationships with "narcs." In The Selfishness of Others, the essayist Kristin Dombek provides a clear-sighted account of how a rare clinical diagnosis became a fluid cultural phenomenon, a repository for our deepest fears about love, friendship, and family. She cuts through hysteria in search of the razor-thin line between pathology and common selfishness, writing with robust skepticism toward the prophets of NPD and genuine empathy for those who see themselves as its victims. And finally, she shares her own story in a candid effort to find a path away from the cycle of fear and blame and toward a more forgiving and rewarding life.
A Thousand Splendid Suns Khaled Hosseini 2008-09-18 A riveting and powerful story of an unforgiving time, an unlikely friendship and an indestructible love
The Sims 2 University Greg Kramer 2005 Full-color pages detailing how to: ·Crash parties, get initiated into a secret society, hack your grades, and graduate with honors ·Keep your Sims' grades on track in all 11 majors ·Secure your final degree and open up four new career paths ·Details on the all-new young adult age, influence, and lifetime wants ·Charts and tables covering objects and socials ·Tours of all colleges and their student bodies ·Covers the original Sims 2 plus the expansion!
The Uncomfortable Truth Gayton McKenzie 2014 Gayton McKenzie tackles the tough subject of his experiences with love, sex and relationships, admitting the truth derived from his own life as a "player", in the hope that the women who read it will feel more equipped to deal with the search for the right kind of man.
Lolita Fashion Glenn Song 2016-10-20 Kawaii, classic, sweet, and sailor These are girly styles made to tailor. It's a fashion sewn in Tokyo city cut in Harajuku by Angelic Pretty. Wear your printed pattern princess threads 'gram a selfie, knock 'em dead! Click read more before you buy this book Let me give you an inside look: 39 prints for 30 dresses designed to color, chill your stresses. Draw with pencil, pen, or marker; Blot the page as you shade it darker. This book's for you and I, for all ages young or old. Go ahead, paint the pages.
Literature Review and Research Design Dave Harris 2019-12-16 Designing a research project is possibly the most difficult task a dissertation writer faces. It is fraught with uncertainty: what is the best subject? What is the best method? For every answer found, there are often multiple subsequent questions, so it’s easy to get lost in theoretical debates and buried under a mountain of literature. This book looks at literature review in the process of research design, and how to develop a research practice that will build skills in reading and writing about research literature—skills that remain valuable in both academic and professional careers. Literature review is approached as a process of engaging with the discourse of scholarly communities that will help graduate researchers refine, define, and express their own scholarly vision and voice. This orientation on research as an exploratory practice, rather than merely a series of predetermined steps in a systematic method, allows the researcher to deal with the uncertainties and changes that come with learning new ideas and new perspectives. The focus on the practical elements of research design makes this book an invaluable resource for graduate students writing dissertations. Practicing research allows room for experiment, error, and learning, ultimately helping graduate researchers use the literature effectively to build a solid scholarly foundation for their dissertation research project.
Adventuring with Books Amy A. McClure 2002 In this 13th edition of "Adventuring with Books," teachers and librarians will find descriptions of more than 850 texts (published between 1999 and 2001) suitable for student use in background research, unit study, or pleasure reading, and children will find books that delight, amuse, and entertain. The texts described in the book are divided into 24 general topics, including Science Nonfiction; Struggle and Survival; Fantasy Literature; Sports; Games and Hobbies; and Mathematics in Our World. To highlight literature that reflects the schools' multiple ethnicities, the booklist also introduces readers to recent literature that celebrates African American, Asian and Pacific Island, Hispanic American, and indigenous cultures. Each chapter begins with a brief list of selection criteria, a streamlined list of all annotated titles in that chapter, and an introduction in which chapter editors discuss their criteria and the status of available books in that subject area. While the reviews were written by adults, the voices and opinions of children are often included as well, lending credence to adult choices of the quality children's books. (NKA).
Bedlam Christopher Brookmyre 2013-02-07 HEAVEN IS A PRISON. HELL IS A PLAYGROUND. Ross Baker is an overworked scientist developing medical technology for corporate giant Neurosphere, but he'd rather be playing computer games than dealing with his nightmare boss or slacker co-workers. He volunteers as a test candidate for the new tech - anything to get out of the office for a few hours. But when he emerges from the scanner he discovers he's not only escaped the office, but possibly escaped real life for good. He's trapped in Starfire - a video game he played as a child - with no explanation, no backup and, most terrifyingly, no way out.