Shin Megami Tensei IV Atlus 2016-03-08 In" Shin Megami Tensei IV," samurai clash with demons and feudalism meets the futuristic in a post-apocalyptic world. "Shin Megami Tensei IV: Official Artworks "collects the gorgeous imagery behind this critically-acclaimed RPG for the Nintendo 3DS. Inside you'll find character designs, backgrounds, demon designs, rough concepts, creator commentary, and more!
Nintendo Power 2008-08
New Super Mario Bros. Wii Fernando Bueno 2009 * Exclusive maps for every world. Every map was created for this guide, you won't find them anywhere else! * Locations for every Star Coin! * Super strategies for tricky levels so you find every nook and cranny! * Full details to unlock every World! * Tips for party play. Get your friends in the game for endless fun! * Exclusive poster!
Origami Design Secrets Robert J. Lang 2011-10-05 The magnum opus of one of the world’s leading origami artists, the second edition of Origami Design Secrets reveals the underlying concepts of origami and how to create original origami designs. Containing step-by-step instructions for 26 models, this book is not just an origami cookbook or list of instructions—it introduces the fundamental building blocks of origami, building up to advanced methods such as the combination of uniaxial bases, the circle/river method, and tree theory. With corrections and improved illustrations, this new expanded edition also covers uniaxial box pleating, introduces the new design technique of hex pleating, and describes methods of generalizing polygon packing to arbitrary angles. With coverage spanning the foundations of origami construction and advanced methods using both paper and pencil and custom-built free software, Origami Design Secrets helps readers cultivate the intuition and skills necessary to develop their own designs. It takes them beyond merely following a recipe to crafting a work of art.
Making Wooden Gear Clocks Editors of Scroll Saw Woodworking & Crafts 2016-02-23 Making a piece of wood move is fun, but making it tell time is truly amazing! Inside this book, you’ll find ingenious plans for creating awesome wooden machines that actually move and keep time. These working wooden wonders might just be the most enjoyable projects you ever build in your shop. Wooden gear clocks are not only fascinating to watch, but can be surprisingly accurate timepieces. Just don’t expect atomic precision—after all, they’re modeled on 17th-century technology! But as you build these scroll saw clocks you’ll use all of the basic principles that still govern mechanical clocks today. Six well-illustrated step-by-step scroll saw projects are arranged by skill level from beginner to advanced, and full-sized scroll saw patterns are attached to the book in a handy pouch. With a little perseverance, you’ll soon be ticking along happily with your own wooden clockworks. All you have to do is build them, wind them up, and let them run—no batteries required.
Guide to Building a Container Home Australian Services 2020-03-12 Simple Simons Guide to Building a Container Home
Ghosts in the Machine Lana Polansky 2014-03-12 Ghosts in the Machine is an anthology of 13 original short stories that each look at the imperfections of life through the imperfections found in games, be they bugs, exploits or design flaws. Edited and organized by Lana Polansky and Brendan Keogh, and featuring pieces by Lana Polansky, Ashton Raze, Denis Farr, Alan Williamson, Shelley “Big Shell” Du, Matt Riche, Rollin Bishop, Ian Miles Cheong, Aevee Bee, Ryan Morning, Dylan Sabin, Alois Wittwer and Maddy Myers.
Ben 10 Handbook 2017-10
Christmas Cross Stitch Michael Powell 2017-07-17 Twenty festive cross-stitch designs, perfect for Christmas gifts or cards.
Felt Wee Folk: New Adventures Salley Mavor 2015-02-01 “A fabulous book! . . . If you enjoy tiny, detailed projects that allow for lots of creativity and personal handiwork, I cannot recommend this book enough!” —Feeling Stitchy Salley Mavor’s book Felt Wee Folk inspired tens of thousands to handcraft dolls from simple materials. Now, she invites you to return to the wee world with Felt Wee Folk—New Adventures, starring 120 dolls to spark smiles and creativity. As requested by fans, this long-awaited follow-up shares more challenging projects. Explore fresh scenes and an array of new outfits, hairstyles, and accessories, with full-sized patterns. Make bendable dolls that resemble you, your family, or your favorite fairy-tale characters with wool felt, chenille stems, and decorative stitching. Display the figures in a dollhouse, atop a wedding cake, or in a holiday scene to be cherished year after year. From the pages of Mavor’s award-winning children’s books to your home, the enchanting wee folk dolls appeal to crafters of all ages and skill levels. More dolls, more scenes, and more outfits Use your stash—wool felt, chenille stems, and simple embellishments Delightful, challenging projects, as requested by fans Felt Wee Folk was a Foreword Reviews’ GOLD WINNER for Crafts & Hobbies “While the original book included projects beyond Wee Folk dolls, the new volume focuses on the dolls themselves. Fairies and families, kings and knights, and even some not-too-scary pirates all grace the pages of the book, beckoning readers to at least admire, if not try to create, Wee Folk of their own.” —The Enterprise (Cape Cod)
The Comic Book Story of Video Games Jonathan Hennessey 2017-10-03 A complete, illustrated history of video games--highlighting the machines, games, and people who have made gaming a worldwide, billion-dollar industry/artform--told in a graphic novel format. Author Jonathan Hennessey and illustrator Jack McGowan present the first full-color, chronological origin story for this hugely successful, omnipresent artform and business. Hennessey provides readers with everything they need to know about video games--from their early beginnings during World War II to the emergence of arcade games in the 1970s to the rise of Nintendo to today's app-based games like Angry Birds and Pokemon Go. Hennessey and McGowan also analyze the evolution of gaming as an artform and its impact on society. Each chapter features spotlights on major players in the development of games and gaming that contains everything that gamers and non-gamers alike need to understand and appreciate this incredible phenomenon.
Paper Cut Owen Gildersleeve 2014-06-01 Paper Cut offers a unique perspective into one of the most exciting fields of contemporary illustration. You'll discover amazing creations from thirty of the top papercraft illustrators from around the globe. Showcasing their astonishing works and discussing their creative processes, this collection of artists' words and works will awe and inspire you. Author Owen Gildersleeve - himself a recognised paper craftsman - explores why these artists love paper, how they use it and what makes their work so unique.
The Geek's Guide to SF Cinema Ryan Lambie 2018-02-15 'Awesome. Everything you've ever wanted to know about big-screen sci-fi' - James King, film critic 'Don't leave Planet Earth without it' - Dan Jolin, film critic 'A wonderfully accessible, fascinating, flat-out treasure chest of science fiction cinema, from an author whose love of the subject leaps off the page' - Simon Brew, Editor, Den of Geek Why do SF movies matter? What do they tell us about the interests of storytellers and the changing tastes of cinema-goers? How have SF movies evolved with filmmaking technology over the past 110 years? The Geek's Guide To SF Cinema provides an entertaining and in-depth history of the science fiction genre's pivotal and most influential movies. From the pioneering films of Georges Méliès to such blockbusters as Avatar and Inception in the 21st century, the book will explore how these key movies were made, how they reflected the mood of the time in which they were released and how they have influenced other filmmakers in the years since. Historians and experts contribute to answer questions such as: 'How important was Fritz Lang's contribution to cinema?' and 'What did Alien say about the cynical climate of the 1970s?'. Providing nostalgia for long-time SF addicts and context for those whose knowledge and love of the genre is still growing, this is a pop-culture book with depth.
Moshling Collector's Guide Steve Cleverley 2011-03 Buster Bumblechops shares his secrets for collecting Moshlings in a book with profiles on each Moshling and tips for attracting and keeping each little monster.
Hide Kiersten White 2022-05-24 A high-stakes hide-and-seek competition turns deadly in this dark supernatural thriller from New York Times bestselling author Kiersten White. “The suspenseful plot combines elements of Thomas Tryon’s classic Harvest Home, Netflix’s Squid Game, and the social commentary of Jordan Peele’s film oeuvre and mixes these with a revelatory pacing reminiscent of Spielberg’s Jaws.”—Booklist The challenge: Spend a week hiding in an abandoned amusement park and don’t get caught. The prize: enough money to change everything. Even though everyone is desperate to win—to seize a dream future or escape a haunting past—Mack is sure she can beat her competitors. All she has to do is hide, and she’s an expert at that. It’s the reason she’s alive and her family isn’t. But as the people around her begin disappearing one by one, Mack realizes that this competition is even more sinister than she imagined, and that together might be the only way to survive. Fourteen competitors. Seven days. Everywhere to hide but nowhere to run. Come out, come out, wherever you are.
Folded Book Art Clare Youngs 2019-05-14 Create a fantastic world of delight with these 35 inspiring projects—all made from old books! Follow Clare Youngs' simple step-by-step projects to make a huge variety of creative book art projects. In the first chapter, Folding Books, get folding and make a beautiful bird, a sailor’s knot, and a shining star, they look impressive but are deceptively simple to make. In Chapter 2, Making Scenes, you will learn how to cut and glue splendid scenes such as tiny paper mushrooms and ferns under a glass bell jar, a fairytale castle, and a tiger in the jungle, all of which would make great gifts, or just keep and display them all yourself! Chapter 3, Refashioned Pages, has ideas for transforming the pages cut from books—make greeting cards, a botanical print lampshade, and hanging birds. All the projects have helpful step-by-step instructions and illustrations so all you need are a few old books and you are ready to start!
Geometric Folding Algorithms Erik D. Demaine 2007-07-16 Did you know that any straight-line drawing on paper can be folded so that the complete drawing can be cut out with one straight scissors cut? That there is a planar linkage that can trace out any algebraic curve, or even 'sign your name'? Or that a 'Latin cross' unfolding of a cube can be refolded to 23 different convex polyhedra? Over the past decade, there has been a surge of interest in such problems, with applications ranging from robotics to protein folding. With an emphasis on algorithmic or computational aspects, this treatment gives hundreds of results and over 60 unsolved 'open problems' to inspire further research. The authors cover one-dimensional (1D) objects (linkages), 2D objects (paper), and 3D objects (polyhedra). Aimed at advanced undergraduate and graduate students in mathematics or computer science, this lavishly illustrated book will fascinate a broad audience, from school students to researchers.
Paper Globe Chronicle Books 2016-03-22 This wanderlust-inspired desk décor assembles in mere minutes without glue or scissors! Two die-cut cards containing full-color punch-out pieces are enclosed in a flat-pack envelope. Fully assembled, the pieces make a colorful 7-inch globe on a stand, inviting paper craft lovers and fans of vintage décor to travel the world on a moment's notice—no passport required!
Packaging Templates Hai Ju 2009 'Packaging Templates' is a publication and its primary purpose is to provide solutions to the widest range of packaging needs possible. This guide presents in one volume a range of packaging templates capable of meeting the requirements of virtually any commercial or retail use. 'Packaging Templates' is a book of encyclopedic proportions that also provides information on international standards of packaging, a lexicon of terms and expressions, an up to the minute survey of locking techniques, and an overview of basic pack structures.
Super Mario Encyclopedia: The Official Guide to the First 30 Years Nintendo 2018-10-23 Power Up! Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years is jam-packed with content from all seventeen Super Mario games--from the original Super Mario Bros. to Super Mario 3D World. Track the evolution of the Goomba, witness the introduction of Yoshi, and relive your favorite levels. This tome also contains an interview with producer Takashi Tezuka, tips to help you find every coin, star, sun, and mushroom--even explanations of glitches! With information on enemies, items, obstacles, and worlds from over thirty years of Mario, Super Mario Bros. Encyclopedia is the definitive resource for everything Super Mario!
Terraria: Exploration and Adventure Handbook 2018-01-11 In Terraria, the size of your world can range from fairly big to absolutely massive! This third book in Puffin's essential guide series will help you find your way around the incredible universe you have created. From first-time players to seasoned Terrarians, there's something here for everyone. Explore different biomes, venture up to the floating islands and dig deep to the very pits of the Underworld. All of the info you need to do all of this - and more - is right here! Here's what some of the top Terraria players on YouTube had to say about the first book in the series, The Ultimate Survival Handbook: "This is a super-sick book! It's chock-full of information!" Pedguin "It really does have everything you could possibly need!" Python
Dragon Age: Hard in Hightown Varric Tethras 2018-07-31 Prolific dwarven author and heroic companion of the Dragon Age games, Varric Tethras brings us the collected edition of his breakthrough crime-noir drama, Hard in Hightown (with help from his trusted human confidante, Mary Kirby)! This volume is beautifully illustrated by Stefano Martino, Álvaro Sarraseca, Andres Ponce, and Ricardo German Ponce Torres, with a painted cover by E.M. Gist! Twenty years of patrols have chiseled each and every stone of the Kirkwall streets into city guardsmen Donnen Brennokovic. Weary and weathered, Donnen is paired with a recruit so green he might as well have leaves growing out of his armor. When the mismatched pair discover a dead magistrate bleeding out on the flagstones, they're caught up in a clash between a shadowy organization known only as the Executors and a secretive group of Chantry agents--all over some ancient artifact. This is a prose novel featuring 24 black And white full page images.
3D Origami Art Jun Mitani 2017-12-19 Easily Create Origami with Curved Folds and Surfaces Origami—making shapes only through folding—reveals a fascinating area of geometry woven with a variety of representations. The world of origami has progressed dramatically since the advent of computer programs to perform the necessary computations for origami design. 3D Origami Art presents the design methods underlying 3D creations derived from computation. It includes numerous photos and design drawings called crease patterns, which are available for download on the author’s website. Through the book’s clear figures and descriptions, readers can easily create geometric 3D structures out of a set of lines and curves drawn on a 2D plane. The author uses various shapes of sheets such as rectangles and regular polygons, instead of square paper, to create the origami. Many of the origami creations have a 3D structure composed of curved surfaces, and some of them have complicated forms. However, the background theory underlying all the creations is very simple. The author shows how different origami forms are designed from a common theory.
Real-Time Rendering Tomas Akenine-Möller 2008-07-25 Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style. The authors have made the figures used in the book available for download for fair use.:Download Figures.
The Legend of Zelda: Hyrule Historia Eiji Aonuma 2020-04-14 Make sure to check out the other installments in this unparalleled collection of historical information on The Legend of Zelda franchise with the New York Times best selling The Legend of Zelda: Art & Artifacts and The Legend of Zelda: Encyclopedia. Also look for The Legend of Zelda: Breath of the Wild — Creating a Champion for an indepth look at the art, lore, and making of the best selling video game! Dark Horse Books and Nintendo team up to bring you The Legend of Zelda: Hyrule Historia, containing an unparalleled collection of historical information on The Legend of Zelda franchise. This handsome digital book contains never-before-seen concept art, the full history of Hyrule, the official chronology of the games, and much more! Starting with an insightful introduction by the legendary producer and video-game designer of Donkey Kong, Mario, and The Legend of Zelda, Shigeru Miyamoto, this book is crammed full of information about the storied history of Link's adventures from the creators themselves! As a bonus, The Legend of Zelda: Hyrule Historia includes an exclusive comic by the foremost creator of The Legend of Zelda manga — Akira Himekawa!
Objective PET Student's Book Without Answers with CD-ROM Louise Hashemi 2010-01-14 SECOND EDITION of the best-selling course first published in 2003. Provides exam preparation and practice for the PET exam.
The Perfect Birthday Gift Becky Madison 2021-01-06 Here is the first book in the long list of books by the author that are yet to come, a seriously hot and provocative erotic story by Becky Madison, written in her signature style of high passion and emotion.Greg heaved a sigh of relief as he pulled into the driveway. It was Friday and he had the whole weekend to look forward to. Better yet, it was his birthday, and his wife Joan told him she had a special surprise for the big 4-0.The sun was setting behind him as he turned his key in the lock, excited to see his wife and what gift she had in store for him. He hoped it was that that power tool he had his eyes on lately. He smiled as he opened the door with anticipation.Greg walked in and immediately felt his member stiffen in his pants. Standing in front of him was Joan, hardly dressed at all in that black thing he loved. Two tiny triangles barely covered her ample tits, and sexy black lace clung to her curves all the way down to her hips.... Read for more insight into what is about to cum.....Only mature readers should read this book.
Spice and Wolf, Vol. 3 (manga) Isuna Hasekura 2016-03-22 Having narrowly escaped financial ruin, Lawrence turns his attention to helping Holo find her ancient homeland in the North. But how long can a traveling merchant afford to wander the countryside looking for a village that he suspects may have ceased to exist long ago? When a rival merchant sets his sights on Lawrence's beautiful companion, though, can Lawrence truly be confident that Holo will remain by his side? Has the time come when Lawrence must ask himself whether his relationship with the Wisewolf is business or pleasure?
SketchUp for Site Design Daniel Tal 2016-01-27 The site designer's guide to SketchUp's powerful modeling capabilities SketchUp for Site Design is the definitive guide to SketchUp for landscape architects and other site design professionals. Step-by-step tutorials walk you through basic to advanced processes, with expert guidance toward best practices, customization, organization, and presentation. This new second edition has been revised to align with the latest software updates, with detailed instruction on using the newest terrain modeling tools and the newly available extensions and plug-ins. All graphics have been updated to reflect the current SketchUp interface and menus, and the third part of the book includes all-new content featuring the use of new grade and terrain extensions. Developed around the needs of intermediate professional users and their workflows, this book provides practical all-around coaching on using SketchUp specifically for modeling site plans. SketchUp was designed for usability, with the needs of the architect, industrial designer, and engineers at center stage. This book shows you how the software's powerful terrain and grade functions make it an ideal tool for site designers, and how to seamlessly integrate it into your workflow for more efficient design and comprehensive planning. Master the SketchUp basics, navigation, components, and scripts Turn 2D sketches into 3D models with volume, color, and material Create detailed site plans, custom furnishings, gradings, and architecture Learn sandbox tools, organization strategies, and model presentation tips SketchUp has undergone major changes since the publication of this guide's first edition, with its sale to Trimble Navigation bringing about a number of revisions and the availability of more immediately useful features. SketchUp for Site Design shows you how to harness the power of this newly expanded feature set to smooth and optimize the site design workflow.
Origami Tessellations Eric Gjerde 2018-08-23 Eric Gjerde demonstrates 25 of his favorite tessellations and turns them into projects for newcomers as well as experienced origamists. With step-by-step instructions, illustrated crease patterns, and how-to photos, you'll learn to create these wonderful designs yourself. Eric's first book covers the fundamentals of origami tessellations, provides history, and describes simple beginning techniques with detailed illustrations and photographs. An extensive gallery showcases tessellations folded by the world's leading origami fine artists---inspiring you to experiment, innovate, and eventually create your own unique designs.
Brutal London Zupagrafika 2016-10-25 Appealing to fans of architecture, this ingeniously designed book lets you build replicas of some of London s iconic post-war concrete structures while learning about their place in the city s architectural history. In this fun and intellectually stimulating book, readers can recreate a number of London s most renowned Brutalist buildings. Opening with an informative history of the origins and philosophy of Brutalist architecture, the book then focuses on 9 buildings, including the Barbican Estate, Robin Hood Gardens, Balfron Tower and the National Theatre. The first part of the book looks at the significance of each of these buildings, with a short chapter on each, complete with texts and images. The second part of the book consists of a series of 9 pre-cut and folded buildings, printed on heavy card stock, that readers can detach and construct with easy-to-follow instructions. At once fun and informative, this unique book offers a challenging and entertaining approach to architecture."
Siren Queen Nghi Vo 2022-05-10 From award-winning author Nghi Vo comes a dazzling new novel where immortality is just a casting call away It was magic. In every world, it was a kind of magic. “No maids, no funny talking, no fainting flowers.” Luli Wei is beautiful, talented, and desperate to be a star. Coming of age in pre-Code Hollywood, she knows how dangerous the movie business is and how limited the roles are for a Chinese American girl from Hungarian Hill—but she doesn't care. She’d rather play a monster than a maid. But in Luli's world, the worst monsters in Hollywood are not the ones on screen. The studios want to own everything from her face to her name to the women she loves, and they run on a system of bargains made in blood and ancient magic, powered by the endless sacrifice of unlucky starlets like her. For those who do survive to earn their fame, success comes with a steep price. Luli is willing to do whatever it takes—even if that means becoming the monster herself. Siren Queen offers up an enthralling exploration of an outsider achieving stardom on her own terms, in a fantastical Hollywood where the monsters are real and the magic of the silver screen illuminates every page. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
The Best of the Nintendo Comics System 1990
The Movie Art of Syd Mead: Visual Futurist Syd Mead 2017-09-19 Syd Mead is one of the most accomplished and widely respected artists and industrial designers alive today. His career boasts an incredible array of projects from designing cars to drafting architectural renderings, but he is most famous for his work as a concept artist on some of the most visually arresting films in the history of cinema. Since working on Star Trek: The Motion Picture in 1978 as a production illustrator Syd Mead has always aimed to render “reality ahead of schedule,” creating evocative designs that marry believable content with a neofuturistic form. It is this ability to predict technological potential that has helped Mead create such a distinctive and influential aesthetic. From his work with Ridley Scott on Blade Runner, to his striking designs for the light cycles in Tron, to his imposing concept art for the U.S.S. Sulaco in James Cameron’s Aliens, Syd Mead has played a pivotal role in shaping cinema’s vision of the future. The Movie Art of Syd Mead: Visual Futurist represents the most extensive collection of Mead’s visionary work ever printed, compiling hundreds of images, sketches and concept arts from a career spanning almost 40 years, many of which have never been seen in print before. Each entry provides a unique insight into the processes involved in Mead’s practice as well as illuminating the behind-the-scenes work involved in creating a fully realized, cinematic depiction of the future. With such a plethora of images from the many genre-defining films Mead has worked on, this is essential reading for film fans, artists and futurologists alike.
Undisputed Street Fighter Steve Hendershot 2017-11-07 Since its inception 30 years ago, the Street Fighter(TM) video game series from Capcom has thrived based on a lethal combination of innovation, style and technique. From first-of-their-kind advances such as selectable characters and secret combo moves, to imagination-capturing characters such as Ryu, Chun-Li, and Akuma, Street Fighter has stayed a step ahead of the competition en route to becoming one of the most enduring and influential franchises in video game history. Undisputed Street Fighter(TM) features in-depth interviews and exclusive, behind-the-scenes looks into the making of the Street Fighter games, and the iconic art, design, and imagery from across the Street Fighter universe
A Natural History of the Fantastic Christopher Stoll 2015-12-25 This 120-page artbook bestiary includes the anatomy, behavior, and origins of over 20 amazing fantasy creatures. Each interconnected through a series of recorded histories, myths, and first-hand encounters that stress the value of exploration and curiosity in the face of superstition.
Curved-Folding Origami Design Jun Mitani 2019-03-27 The origami introduced in this book is based on simple techniques. Some were previously known by origami artists and some were discovered by the author. Curved-Folding Origami Design shows a way to explore new area of origami composed of curved folds. Each technique is introduced in a step-by-step fashion, followed by some beautiful artwork examples. A commentary explaining the theory behind the technique is placed at the end of each chapter. Features Explains the techniques for designing curved-folding origami in seven chapters Contains many illustrations and photos (over 140 figures), with simple instructions Contains photos of 24 beautiful origami artworks, as well as their crease patterns Some basic theories behind the techniques are introduced
Radio Frequency and Microwave Electronics Illustrated Matthew M. Radmanesh 2001 Foreword by Dr. Asad Madni, C. Eng., Fellow IEEE, Fellow IEE Learn the fundamentals of RF and microwave electronics visually, using many thoroughly tested, practical examples RF and microwave technology are essential throughout industry and to a world of new applications-in wireless communications, in Direct Broadcast TV, in Global Positioning System (GPS), in healthcare, medical and many other sciences. Whether you're seeking to strengthen your skills or enter the field for the first time, Radio Frequency and Microwave Electronics Illustrated is the fastest way to master every key measurement, electronic, and design principle you need to be effective. Dr. Matthew Radmanesh uses easy mathematics and a highly graphical approach with scores of examples to bring about a total comprehension of the subject. Along the way, he clearly introduces everything from wave propagation to impedance matching in transmission line circuits, microwave linear amplifiers to hard-core nonlinear active circuit design in Microwave Integrated Circuits (MICs). Coverage includes: A scientific framework for learning RF and microwaves easily and effectively Fundamental RF and microwave concepts and their applications The characterization of two-port networks at RF and microwaves using S-parameters Use of the Smith Chart to simplify analysis of complex design problems Key design considerations for microwave amplifiers: stability, gain, and noise Workable considerations in the design of practical active circuits: amplifiers, oscillators, frequency converters, control circuits RF and Microwave Integrated Circuits (MICs) Novel use of "live math" in circuit analysis and design Dr. Radmanesh has drawn upon his many years of practical experience in the microwave industry and educational arena to introduce an exceptionally wide range of practical concepts and design methodology and techniques in the most comprehensible fashion. Applications include small-signal, narrow-band, low noise, broadband and multistage transistor amplifiers; large signal/high power amplifiers; microwave transistor oscillators, negative-resistance circuits, microwave mixers, rectifiers and detectors, switches, phase shifters and attenuators. The book is intended to provide a workable knowledge and intuitive understanding of RF and microwave electronic circuit design. Radio Frequency and Microwave Electronics Illustrated includes a comprehensive glossary, plus appendices covering key symbols, physical constants, mathematical identities/formulas, classical laws of electricity and magnetism, Computer-Aided-Design (CAD) examples and more. About the Web Site The accompanying web site has an "E-Book" containing actual design examples and methodology from the text, in Microsoft Excel environment, where files can easily be manipulated with fresh data for a new design.
Arcade Perfect David L. Craddock 2019-09 Before personal computers and game consoles, video arcades hosted cutting-edge software consumers couldn't play anywhere else. As companies like Atari, Commodore, and Nintendo disrupted the status quo, publishers charged their developers with an impossible task: Cram the world's most successful coin-op games into microchips with a fraction of the computing power of arcade hardware.From the first Pong machine through the dystopian raceways of San Francisco Rush 2049, Arcade Perfect: How Pac-Man, Mortal Kombat, and Other Coin-Op Classics Invaded the Living Room takes readers on an unprecedented behind-the-scenes tour of the decline of arcades and the rise of the multibillion-dollar home games industry.*Discover how more than 15 coin-op classics made the jump from cabinet to cartridge including Ms. Pac-Man, Street Fighter II, NBA Jam, Terminator 2, and more.*Based on research and interviews with dozens of programmers, artists, and designers. *Delve into the guts of the Atari 2600, Sega Genesis, Super NES, ZX Spectrum, and other platforms to find out how they stacked up against arcade hardware.*Read bonus interviews with John Tobias (Mortal Kombat), Ed Logg (Gauntlet, Asteroids), ex-GamePro editor Dan "Elektro" Amrich, and more.
Mega Man #52 Ian Flynn 2015-08-19 The ALL-NEW Sonic/Mega Man Crossover sequel comes to a chaotic close with “Worlds Unite” Part Twelve: The grand finale to “Worlds Unite” sees our super-powered heroes Sonic and Mega Man face off against the evil Sigma in his final, most lethal form! If that wasn’t enough, the Genesis Portal-ravaged reality is falling apart and time is running out to fix it! You don’t want to miss the stunning conclusion to the biggest crossover event of the year! Featuring the worlds of STREET FIGHTER, SKIES OF ARCADIA, NiGHTS INTO DREAMS, OKAMI, GHOSTS ‘N’ GOBLINS, ALEX KIDD and more! Featuring cover art from the legendary T.Rex!