History of Russia M. N. Pokrovskii 1932
Happiness Shuzo Oshimi 2017 DARK APPETITES Makoto begs Nora to undo the horrific change she has wrought upon his body, even as Yuuki is increasingly consumed by his own thirst. Unaware of his escalating taste for violence, Yuuki’s girlfriend Nao is convinced that her affection can tame the beast he is becoming. But even if the love of a girl will be enough to stop the body count from rising, Makoto is coming to realize that he’s merely the newest player in a very old war…
My House Is Killing Me! Jeffrey C. May 2020-12-01 This book is a must for all home occupants as well as perfect for those contemplating moving to or purchasing a property.
Magic Ernesto De Martino 2015 The work of Ernesto de Martino is relatively unknown outside of Italian intellectual circles, but with a growing interest in his ethnographic and theoretical work, he is now widely considered to be one of the great anthropologists and historians of religion of the early twentieth century. Magic: A theory from the south (first published in Italian asSud e Magia) is de Martino's stunning ethnography of ceremonial magic in southern Italy (Luciana/Basilicata), an intimate “other” to Western European civilization. Rigorous and detailed analyses of evil eye, possession, witchcraft, religious belief, “binding,” exorcism, and various magical practices lead de Martino to question the historical, ideological, ritual, psychological, and pragmatic grounds of the arts of enchantment. The question here is not whether magic is irrational or rational, but why it came to be perceived as a problem of knowledge in the first place. De Martino's response is contextualized within his wider, pathbreaking theorization of ritual, as well as his politically sensitive reading of the south's subaltern culture in its historical encounter with Western science. In addition to the ethnography, De Martino's historical anthropology traces the development of “jettatura” in Enlightenment Naples as a paradigm of the complex dynamics between hegemonic and subaltern cultures. Far ahead of its time, this first English edition (annotated and translated by Dorothy Louise Zinn) stands to be as relevant as ever as anthropologists (among others) continue to theorize modernity's continued tryst with magical thinking. 1st Edition Publication Data: [1959] 2001. Sud e magia. Milano: Feltrinelli Editore. ISBN: 9788807816758.
Cat Butt Honey Badger Coloring 2017-12-23
American Like Me America Ferrera 2019-09-03 INSTANT NEW YORK TIMES BESTSELLER From award-winning actress and political activist America Ferrera comes a vibrant and varied collection of first-person accounts from prominent figures about the experience of growing up between cultures. America Ferrera has always felt wholly American, and yet, her identity is inextricably linked to her parents’ homeland and Honduran culture. Speaking Spanish at home, having Saturday-morning-salsa-dance-parties in the kitchen, and eating tamales alongside apple pie at Christmas never seemed at odds with her American identity. Still, she yearned to see that identity reflected in the larger American narrative. Now, in American Like Me, America invites thirty-one of her friends, peers, and heroes to share their stories about life between cultures. We know them as actors, comedians, athletes, politicians, artists, and writers. However, they are also immigrants, children or grandchildren of immigrants, indigenous people, or people who otherwise grew up with deep and personal connections to more than one culture. Each of them struggled to establish a sense of self, find belonging, and feel seen. And they call themselves American enthusiastically, reluctantly, or not at all. Ranging from the heartfelt to the hilarious, their stories shine a light on a quintessentially American experience and will appeal to anyone with a complicated relationship to family, culture, and growing up.
The NES Omnibus Brett Weiss 2020-11-28 The NES Omnibus: The Nintendo Entertainment System and Its Games, Vol. 1 (A-L), covers the first half of the NES library in exhaustive and engaging detail. More than 350 games are featured, including such iconic titles asCastlevania, Donkey Kong, Double Dragon, Duck Hunt, Final Fantasy, and The Legend of Zelda. Each game, whether obscure or mainstream, is given the spotlight. In addition to thorough gameplay descriptions, the book includes reviews, memories, historical data, quotes from vintage magazines, and, best of all, nostalgic stories about many of the games from programmers, authors, YouTube celebs, and other industry insiders. The book also features more than 1,500 full-color images, including box art, screenshots, and vintage ads.
Designing with Smell Victoria Henshaw 2017-10-05 Designing with Smell aims to inspire readers to actively consider smell in their work through the inclusion of case studies from around the world, highlighting the current use of smell in different cutting-edge design and artistic practices. This book provides practical guidance regarding different equipment, techniques, stages and challenges which might be encountered as part of this process. Throughout the text there is an emphasis on spatial design in numerous forms and interpretations – in the street, the studio, the theatre or exhibition space, as well as the representation of spatial relationships with smell. Contributions, originate across different geographical areas, academic disciplines and professions. This is crucial reading for students, academics and practitioners working in olfactory design.
Castle Ravenloft 2010-09-21 An exciting D&D™ boardgame for 1–5 players. The master of Ravenloft® is having guests for dinner—and you are invited! Evil lurks in the towers and dungeons of Castle Ravenloft™, and only heroes of exceptional bravery can survive the horrors within. Designed for 1–5 players, this boardgame features multiple scenarios, challenging quests, and cooperative game play. Castle Ravenloft includes the following components: • 40 plastic heroes and monsters • 13 sheets of interlocking cardstock dungeon tiles • 200 encounter and treasure cards • Rulebook • Scenario book • 20-sided die
Samurai Gardener Hisashi Hayashi 2017-09-19 Ages: 10+ Number of players: 2-5 Playing time: 15-20 minutes Components: 64 Garden cards, 5 Specialist cards, 20 Specialist counters, 5 Player markers, Score-track Balancing thoughtfulness and great speed - such is the way of the gardener. You are a samurai, tasked with upholding the honor of your noble lord. Now you must face your toughest task yet--ensuring he has a more beautiful garden than the other Japanese lords! Move quickly to grab the best cards, but play them thoughtfully to ensure you have the most appealing bushes, paths, and ponds. Race to complete your garden quickly, or plan carefully to go for the big points!
The Fantastic Art of Rowena Rowena Morrill 1983 Gathers fantasy illustrations for books about monsters, genies, women warriors, magicians, demons, dragons, and heroes
Father, Son, Stone Allan H. Goodman 2014 Father, Son, Stone blends history and mystery to reveal the secret of the most controversial religious site in Jerusalem - known to Jews as the Temple Mount and to Muslims as the Noble Sanctuary. In the year 2035, a grandfather and his grandson enter the Dome of the Rock on the Temple Mount. The grandfather, speaking in Arabic, tells his grandson why Jews no longer pray at the Western Wall. The grandfather's story begins in 1967 during the Six-Day War, with three Israeli paratroopers fighting in the battle for Jerusalem. The tale continues fifty years later, in 2017, after a catastrophic event near the Temple Mount brings together the same three men - now the Prime Minister of Israel, a Justice of the Supreme Court of Israel, and a Mossad agent. As the crisis unfolds, the three seek to discover the reason behind mysterious events that occurred on the Temple Mount during the Six-Day War. The truth, when finally revealed, changes Jerusalem, and the people who live there, forever.
Investitude 2008-09-01
Hoyle's Rules of Games Philip D. Morehead 2001 Provides rules, strategies, and odds for card, indoor, and computer games.
Dungeon Master's Screen Reincarnated Wizards RPG Team 2017-09-19 MASTER THE GAME with this indispensable tool for the world’s greatest roleplaying game Lost is the poor soul borne aloft in the grip of the ancient red dragon featured in a spectacular panoramic vision by Tyler Jacobson on this durable, four-panel Dungeon Master’s Screen. The interior rules content on this new screen has been revisited and refreshed as a direct result of feedback received from D&D fans everywhere. • The screen’s landscape orientation allows the Dungeon Master to easily see beyond the screen and reach over, even as it keeps die rolls and notes hidden from players. • Provides an at-a-glance reference for the most relevant and often used in-game information, equipping Dungeon Masters of all skill levels with essential support. • An excellent resource for new and existing Dungeons Masters to facilitate inspired adventures and an engaging play experience. The leader in providing contemporary fantasy entertainment, Dungeons & Dragons is the wellspring for the entire modern game industry, digital as well as analog. This newest edition draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that holds captive the hearts and minds of millions of players worldwide.
Classroom Deathmatch Jake Richmond 2013-03-15 Kidnapped by the government and transported to a mysterious battleground, 50 high school students are forced to fight to the death in a brutal televised contest called Classroom Deathmatch!From the creators of Panty Explosion comes the Indie RPG Award winning role playing game inspired by the controversial novel Battle Royale . A game of trust, friendship, murder and betrayal.Welcome to Classroom Deathmatch
Policing Black Bodies Angela J Hattery 2021-04-15 In this provocative book, the authors connect the regulation of African American people in many settings into a powerful narrative. Completely updated throughout, the book now includes a new chapter on policing black athletes' bodies, and expanded coverage of the Black Lives Matter movement, policing trans bodies, and policing Black women's bodies.
All the Women in My Family Sing Z. Z. Packer 2018-01-30 All the Women in My Family Sing tells the sometimes raw, always illumining stories of women of color in today's political climate. Sixty-eight authors in total--African American, Asian American, Chicana, Native American, Cameroonian, South African, British and LGBTQI--these voices broaden cross-cultural understanding and contribute to building bridges to understanding how very alike we are in the daily experiences of life. No other anthology offers the wide spectrum of stories about cultural identity, migration, sexuality, illness, racism and generosity from such illustrious voices, includingAmerica Ferrera on her powerful experience at the Women's March in Washington, D.C. on January 21, 2017;Natalie Baszile on returning to Louisiana to research Queen Sugar and finding the "painful truths" her father experienced in the "belly of segregation;"Porochista Khakpour on flying across America under the Muslim travel ban; andLalita Tademy on her transition from top executive at Sun Microsystems to NY Times bestselling author. In other essays, a woman writes from prison about widows incarcerated for cashing their husbands' retirement checks. A young mother writes of suffering hundreds of strokes and a heart attack while giving birth. An art historian argues why Carmen Lomas Garza is as important as Norman Rockwell to our conception of what constitutes the American tableau. An escapee from the Cambodian Killing Fields writes about her life in America after losing 37 family members. A daughter writes about her father growing up in Louisiana having the soles of his feet set on fire as a joke.
The Australian Official Journal of Trademarks 1906
The New Zealand Wars: 1845-1864 James Cowan 1969 "Brought up on the old Waipa frontier soon after the close of the wars, when an uneasy peace existed between European and Maori, James Cowan imbibed much ancient lore as well as recent history from old-time Maori chiefs and warriors. When commissioned by the Government to write this history, he not only examined a vast amount of written material - he sought out the remaining veterans of the wars (both European and Maori, women as well as men) and from them learned at first hand much that never appears in official documents; and he tramped many a mile to view the scenes of engagements that he might render a faithful account of what happened"--From book jacket.
Code Monkey Save World Greg Pak 2014-02-15 A put-upon coding monkey teams up with a seething, lovelorn super-villain to fight robots, office worker zombies, and maybe even each other as they struggle to impress the amazing women for whom they fruitlessly long. Based on the songs of internet superstar musician Jonathan Coulton.
Maximum Black Timothy Bradstreet 1998 A collection of illustrations by Eisner Award-nominated illustrator Tim Bradstreet. It features black and white illustrations that chronicle Bradstreet's early days illustrating RPG's, trading cards, comics covers, and his work on White Wolf's Vampire: The Masquerade.
Venice: The City of the Sea: From the Invasion by Napol'on in 1797 to the Capitulation to Radetzky, in 1849 Edmund Flagg 2018-02-09 This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work was reproduced from the original artifact, and remains as true to the original work as possible. Therefore, you will see the original copyright references, library stamps (as most of these works have been housed in our most important libraries around the world), and other notations in the work. This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. As a reproduction of a historical artifact, this work may contain missing or blurred pages, poor pictures, errant marks, etc. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.
Hipira Katsuhiro Otomo 2005 Hipira, the vampire, describes the town of Salta, the castle of the Town Elder, and the beings of the village.
Corporia Mark Plemmons 2014-03-10 Corporia is a 208-page tabletop role-playing game of genre-bending fiction and futuristic urban fantasy. In Corporia, you take on the roles of reborn Knights of the Round Table or their supernaturally-powered allies, fighting an invisible war for justice in the struggle between otherworldly Chaos magics and the oppressive Order of the ruling mega-corporations! Corporia is 'knights in shining Armani.' It's what happens when you mix Camelot with a spoonful of Torchwood, add a pinch of cyberpunk, a dash of Joss Whedon's Angel, and a sprinkling of Shadowrun. If you enjoy these, you're going to love Corporia. Highlights One simple, unified game mechanic for all abilities, including fighting, spellcasting, and hacking! All characters can join the Hacker in virtual conflicts; no one gets left out! Spellcasters can cast whatever they can imagine, limited only by their skill rank in any of eight schools of magic - and all 64 sample spells can be easily modified at will! Four personality traits (three public, one private) keep situations interesting and provide points for permanent and temporary improvements, supplementing the core dice mechanics without becoming the main aspects of the rules! Metal melee weapons are more effective against monsters than firearms, keeping swords and daggers relevant even in a future of X-Calibre energy pistols and glowing raypiers! An innovative, modern design style in a book full of page-turning concepts!
Iranian Romance in the Digital Age Janet Afary 2021-01-28 Following the 1979 Islamic Revolution, there was a dramatic reversal of women's rights, and the state revived many premodern social conventions through modern means and institutions. Customs such as the enforced veiling of women, easy divorce for men, child marriage, and polygamy were robustly reintroduced and those who did not conform to societal strictures were severely punished. At the same time, new social and economic programs benefited the urban and rural poor, especially women, which had a direct impact on gender relations and the institution of marriage. Edited by Janet Afary and Jesilyn Faust, this interdisciplinary volume responds to the growing interest and need for literature on gender, marriage and family relations in the Islamic context. The book examines how the institution of marriage transformed in Iran, paying close attention to the country's culture and politics. Part One examines marital changes in the rural and tribal sectors of society through the works of anthropologists Erika Friedl and Mary Hegland. Part Two turns its eye to look at changes in urban marriages to new forms of cohabitation. In Part Three, the contributors explore the way technology and social media has impacted and altered the institution of family. Based on the work of new and established scholars, the collection provides an up-to-date study of an important and intensely politicized subject.
Iwaya's Fairy Tales of Old Japan Sazanami Iwaya 1914
Genius At Play Siobhan Roberts 2015-07-14 Winner of the 2017 JPBM Communications Award for Expository and Popular Books. “A delightful meta-biography--playful indeed--of a brilliant iconoclast.” --James Gleick, author of The Information John Horton Conway is a singular mathematician with a lovely loopy brain. He is Archimedes, Mick Jagger, Salvador Dali, and Richard Feynman all rolled into one--he boasts a rock star's charisma, a slyly bent sense of humor, a polymath's promiscuous curiosity, and an insatiable compulsion to explain everything about the world to everyone in it. At Cambridge, Conway wrestled with "Monstrous Moonshine," discovered the aptly named surreal numbers, and invented the cult classic Game of Life--more than just a cool fad, Life demonstrates how simplicity generates complexity and provides an analogy for mathematics and the entire universe. As a "mathemagician" at Princeton, he used ropes, dice, pennies, coat hangers, even the occasional Slinky, as props to extend his winning imagination and share his many nerdish delights. He granted Roberts full access to his idiosyncrasies and intellect both, though not without the occasional grumble: "Oh hell," he'd say. "You're not going to put that in the book. Are you?!?"
The Universe in a Mirror Robert Zimmerman 2010-03-14 A study of the Hubble Space Telescope and the scientists responsible for its accomplishments describes the heated battle between scientists and bureaucrats and the perseverance of astronauts to repair and maintain the telescope.
Draft Investigatory Powers Bill Great Britain: Home Office 2015-11-04 Dated November 2015. Print and web pdfs available at https://www.gov.uk/government/publications Web ISBN=9781474125666
Pathfinder Society Field Guide Paizo Publishing 2011 Optimally used with the Pathfinder Roleplaying Game Core Rulebook, this guide can be used in any fantasy game setting and particularly a Pathfinder world. Breaks down what it means to be a Pathfinder, and gives players and GMs the tools they need to build characters and campaigns. Find an overview of game geography, political factions, Pathfinder archetypes, a guide to threats and building PCs prepared to fight them, rules for character customization, dozens of new spells, magic items and tools, and more.
Amsterdam Noir Herman Koch 2019-01-08 This anthology of new noir fiction set in the Dutch capital “features superior writing from authors largely unknown to an American audience” (Publishers Weekly). From its numerous coffee shops where drugs are openly available, to its world-famous Red Light District where prostitutes display themselves in shop windows, Amsterdam is a city where almost anything goes in broad daylight. And yet, this serene city of canals has its dark side as well. In fifteen tales of greed, jealousy and revenge, some of the finest Dutch crime writers—including literary award-winners and international bestsellers—explore the seamy shadows of this historic city. Amsterdam Noir features brand-new stories by: Michael Berg, Anneloes Timmerije, Murat Isik, René Appel & Josh Pachter, Simon de Waal, Hanna Bervoets, Karin Amatmoekrim, Christine Otten, Mensje van Keulen, Max van Olden, Theo Capel, Loes den Hollander, Herman Koch, Abdelkader Benali, and Walter van den Berg, whose story "Get Rich Quick" won the inaugural Literatuurprijs Nieuw-West award.
Judicial Control of Administrative Action Louis Leventhal Jaffe 1965
Neapolitan Witchcraft. [Reprinted from “Folk-Lore.”] James Bruyn ANDREWS 1897
Creative Haven Horses Color by Number Philip Riveron 2020-07-27 A Beautiful Premium cover design, Perfect for giftBeautiful Artwork and Designs. Well-crafted illustrations and designs that lay the groundwork for you to create your own frame-worthy masterpieces.High Resolution Printing. Each image is printed in high resolution to offer crisp, sharp designs that enable trouble free coloring and high-quality display.Single-sided Pages. Every image is printed on a single-sided page, so that you can use a broad variety of coloring choices without fearing bleed through. Moreover, single-side pages can be framed to display your masterpieces.Professional design. Premium glossy cover design, large 8.5 "x 11" format.A Great Gift. Coloring books make a wonderful gifted item.
Archetype Timothy Bradstreet 2009-02 Desperado is proud to present a retrospective volume devoted to the entire career of one of today's most popular artists, Tim Bradstreet. This book offers readers and fans a chance to witness his immense and phenomenal career from the early days to the present, offering glimpses of previously never-before-seen material from his files and sketchbooks, his enormously popular comic work, art from his career in movie design and posters, his gaming illustrations, as well as beautifully reproduced images of his personal favorites with insights into his life and creative process.
Wildlands 2018
The Book of Baphomet Julian Vayne 2012-08 You hold in your hands the material result of many years' hard craft. This Book contains some of the secrets of Life itself; or rather, the occult deity of Life on Earth, Baphomet. Horned, vital, beautiful, awe full, our aeons old Chaos Magick idol finds a name from the Knights' Templar, then goes incognito through the Enlightenment (when flourished those great natural philosophers beloved of science historians), before emerging via devil worship and witchcraft into this era of Deep Ecology. Darwin could have used a picture of Baphomet as his frontispiece, to demonstrate the one flesh from which all species originate. Contacting this Great Spirit, the anima mundi, allows access to a new way of ordering the world, with fresh visions of how and why we could Live. Here the authors weave strands from their lives into a rich tapestry of images, which might give you a pointer or two towards your own self-realisation, whilst amusing, entertaining, and instructing along the way. Revolution, evolution, leap beyond the apocalypse to the Now!
Minotaur Lords Fantasy Flight Games 2004-09-15 Each player is a Minotaur Lord vying to control the heart of an empire, using minions, strongholds, and the favor of the gods to achieve military, economic, and religious victory. Minotaur Lords is the second release in Reiner Knizia's and FFG's series of "Lords" games, following up the now out-of-stock hit Scarab Lords. All games in this series comprise a complete stand-alone game, but use the same rules system, and contain new cards and factions, making for a unique game experience in every installment. Furthermore, it is possible for players to field factions from any of the "Lords" games against each other.
Rational Magic Scott E. Hendrix 2011-06-01 Rather than seeing a division between rational, scientific thinking and irrational, magical thinking, this volume understands the way in which magical thinking too may be rational - in the sense that it forms part of the lives of agents who are taking their beliefs to be in accordance with sound reasoning.

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