Karakuri Keisuke Saka 2010-03-16 Originally published: Tokyo: Shubunsha, 2007.
The Unofficial Legend Of Zelda Cookbook Aimee Wood 2020-07
Introducing Japanese Popular Culture Alisa Freedman 2018-01-02 Specifically designed for use on a range of undergraduate and graduate courses, Introducing Japanese Popular Culture is a comprehensive textbook offering an up-to-date overview of a wide variety of media forms. It uses particular case studies as a way into examining the broader themes in Japanese culture and provides a thorough analysis of the historical and contemporary trends that have shaped artistic production, as well as, politics, society, and economics. As a result, more than being a time capsule of influential trends, this book teaches enduring lessons about how popular culture reflects the societies that produce and consume it. With contributions from an international team of scholars, representing a range of disciplines from history and anthropology to art history and media studies, the book’s sections include: Television Videogames Music Popular Cinema Anime Manga Popular Literature Fashion Contemporary Art Written in an accessible style by a stellar line-up of international contributors, this textbook will be essential reading for students of Japanese culture and society, Asian media and popular culture, and Asian Studies in general.
Mister Miracle Tom King 2019-02-19 From Hugo Award-winning writer Tom King and artist Mitch Gerads, the team behind THE SHERIFF OF BABYLON, comes an ambitious new take on one of Jack Kirby's most beloved New Gods in MISTER MIRACLE! One of the best-reviewed series of the year and already a classic in the making, this Mister Miracle is magical, dark, intimate and unlike anything you've read before. Scott Free is the greatest escape artist who ever lived. So great, he escaped Granny Goodness' gruesome orphanage and the dangers of Apokolips to travel across galaxies and set up a new life on Earth with his wife, Big Barda. Using the stage alter ego of Mister Miracle, he has made quite a career for himself showing off his acrobatic escape techniques. He even caught the attention of the Justice League, who has counted him among its ranks. You might say Scott Free has everything--so why isn't it enough? Mister Miracle has mastered every illusion, achieved every stunt, pulled off every trick--except one. He has never escaped death. Is it even possible? Our hero is going to have to kill himself if he wants to find out. Collects MISTER MIRACLE #1-12.
The Legend of Zelda: Art & Artifacts Nintendo 2017-02-21 Make sure to check out the other installments in this unparalleled collection of historical information on The Legend of Zelda franchise with the New York Times best selling The Legend of Zelda: Hyrule Historia and The Legend of Zelda: Encyclopedia. Also look for The Legend of Zelda: Breath of the Wild — Creating a Champion for an indepth look at the art, lore, and making of the best selling video game! The Legend of Zelda™: Art and Artifacts contains over four hundred pages of fully realized illustrations from the entire thirty-year history of The Legend of Zelda™ including artwork from the upcoming The Legend of Zelda™: Breath of the Wild! Every masterwork is printed on high-quality paper in an oversized format so you can immerse yourself in the fine details of each piece. This book includes rare promotional pieces, game box art, instruction booklet illustrations, official character illustrations, sprite art, interviews with the artists, and much, much more! The Legend of Zelda™: Art and Artifacts collects many of your favorite masterpieces from the storied franchise, as well as rare and never before seen content, presented in one handsome hardcover. Select artwork from the entirety of the franchise! A nostalgic look at the past! An exciting look at the future! Interviews with some of the artists behind The Legend of Zelda™ series!
Hello Origami Mizutama 2017-06-13 Originally published in Japanese language by Boutique-Sha, Tokyo, Japan.
Home Ellen DeGeneres 2015-10-27 Beloved comedian and talk show host Ellen DeGeneres shares her passion for home design, a look at her homes, and the secrets she has learned over twenty-five years of renovation and decoration. Ellen DeGeneres has bought and renovated nearly a dozen homes over the last twenty-five years, and describes her real-estate and decorating adventures as "an education." She has long cared deeply about design: "I think I wanted to be an interior designer when I was thirteen." This deluxe edition of Home is printed on extremely high quality paper, printed on a sheet-fed press, and bound in a real cloth covered case with a tipped in photo of Ellen DeGeneres' living room featuring her Picasso. In Home, DeGeneres will, for the first time, share her passion for home design and style. She believes, "You don't have to have money to have good taste," and she is eager to share what she has learned over the years. DeGeneres offers a personal look at every room in each of her homes. Included are seven of her homes past and present, from the famous "Brody House" up to her current homes, and she offers tips and advice on what each house taught her. An added bonus is a look at the homes of her friends and collaborators-some of the finest designers in the country. They share their advice on home design, furnishings, as well as a glimpse at their awe-inspiring rooms. Full of beautiful photographs, this book is a treasure trove of amazing California architecture, unique home furnishings, breathtaking art, and hundreds of ideas on putting together the home you've always dreamed of.
Big Book of Zelda Kyle Hilliard 2017-10-15 The Legend of Zelda: Breath of the Wild is one of the highest-rated, fastest-selling video games of all time, a new crown jewel in the beloved Legend of Zelda series. Having just celebrated its 30th anniversary, the universe of the Legend of Zelda is clearly ever-evolving, gaining new fans and reminding the world why it continues to captivate. The Big Book of Zelda is a comprehensive look at everything to know and love about your favorite games with character profiles, gameplay tips, little-known facts, and more. From A Link to the Past, to Ocarina of Time, to Twilight Princess, and featuring extensive coverage of Breath of the Wild, this is the ultimate guide for fans old and new to explore Hyrule and capture the Triforce!
Sand Key, the Key to All 1890
Game of Thrones Mask: House Stark Direwolf (3D Mask & Wall Mount) Wintercroft 2017-10-10 The North remembers, thanks to these unique Game of Thrones gifts. Inspired by the sigil from the award-winning television series Game of Thrones, this official book contains a full-sized 3D House Stark Direwolf mask and wall mount. Assemble it yourself from the beautifully illustrated push-out pieces, then wear it, mount it on the wall, or simply admire it. But be quick, because winter is coming. . . .
Well Played 1.0 Drew Davidson 2009-01-01 Video games can be "well played" in two senses. On the one hand, well played is to games as well read is to books. On the other hand, well played as in well done. This book is full of in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. 22 contributors (developers, scholars, reviewers and bloggers) look at video games through both senses of "well played." The goal is to help develop and define a literacy of games as well as a sense of their value as an experience. Video games are a complex medium that merits careful interpretation and insightful analysis
Super Mario Encyclopedia: The Official Guide to the First 30 Years Nintendo 2018-10-23 Power Up! Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years is jam-packed with content from all seventeen Super Mario games--from the original Super Mario Bros. to Super Mario 3D World. Track the evolution of the Goomba, witness the introduction of Yoshi, and relive your favorite levels. This tome also contains an interview with producer Takashi Tezuka, tips to help you find every coin, star, sun, and mushroom--even explanations of glitches! With information on enemies, items, obstacles, and worlds from over thirty years of Mario, Super Mario Bros. Encyclopedia is the definitive resource for everything Super Mario!
Dare You Go-- Into the Forest Sarah Hewetson 1995 Whenever you dare go into our dark, gloomy forest, you'll come to a creepy old house with a pop-up surprise hiding inside.
Banquet of the Wild 2017-11-23 Improve your cooking skills ¿ no more Dubious Food!¿ Fully illustrated guide to foraging and cooking¿ List of all ingredients with nutritional info¿ Meal prep tips to help out travelers in any situation¿ Catalog of all recipes and their required ingredients¿ Handy at-a-glance quick references for all food
Japanese Paper Toys Kit Andrew Dewar 2016-09-27 Make moveable origami projects with this great beginner-level origami kit! Origami Paper Toys Kit is a unique paper craft kit that brings together the of art paper folding and the fun of moveable toys. Amaze your friends as you watch your origami paper creations wiggle, walk, tumble, shuffle and spin right before your eyes! No need to learn origami folding, painting or cutting—just punch fold and enjoy! This easy origami kit contains: A full-colored 64-page booklet Clear step-by-step instruction and easy-to-follow diagrams 24 fun-to-do projects with 16 pre-cut cardstock characters 40 double-sided sheets of durable folding & construction papers 2 different paper sizes and many colors The step-by-step diagrams clearly show how an origami model is assembled as well as how it will move. Basic explanations of tools and techniques mean that the creative folder will soon be folding their own original karakuri origami creations! Origami projects include: Sumo Wrestlers Bobbing Bird Jumping Frog Lola the Ladybug And many more…
Creating Q*bert and Other Classic Video Arcade Games Warren Davis 2021-11-30 Creating Q*bert and Other Classic Video Arcade Games takes you inside the video arcade game industry during the classic decades of the 1980s and 1990s. Warren Davis, the creator of the groundbreaking Q*bert, worked as a member of the creative teams who developed some of the most popular video games of all time, including Joust 2, Mortal Kombat, NBA Jam, and Revolution X. In a witty and entertaining narrative, Davis shares insightful stories that offer a behind-the-scenes look at what it was like to work as a designer and programmer at the most influential and dominant video arcade game manufacturers of the era, including Gottlieb, Williams/Bally/Midway, and Premiere. Likewise, the talented artists, designers, creators, and programmers Davis has collaborated with over the years reads like a who’s who of video gaming history: Eugene Jarvis, Tim Skelly, Ed Boon, Jeff Lee, Dave Thiel, John Newcomer, George Petro, Jack Haegar, and Dennis Nordman, among many others. The impact Davis has had on the video arcade game industry is deep and varied. At Williams, Davis created and maintained the revolutionary digitizing system that allowed actors and other photo-realistic imagery to be utilized in such games as Mortal Kombat, T2, and NBA Jam. When Davis worked on the fabled Us vs. Them, it was the first time a video game integrated a live action story with arcade-style graphics. On the one-of-a-kind Exterminator, Davis developed a brand new video game hardware system, and created a unique joystick that sensed both omni-directional movement and rotation, a first at that time. For Revolution X, he created a display system that simulated a pseudo-3D environment on 2D hardware, as well as a tool for artists that facilitated the building of virtual worlds and the seamless integration of the artist’s work into game code. Whether you’re looking for insights into the Golden Age of Arcades, would like to learn how Davis first discovered his design and programming skills as a teenager working with a 1960s computer called a Monrobot XI, or want to get the inside scoop on what it was like to film the Rock and Roll Hall of Fame band Aerosmith for Revolution X, Davis’s memoir provides a backstage tour of the arcade and video game industry during its most definitive and influential period.
Kabuki Warriors Doug Trueman 2001-01 BradyGames Kabuki Warriors Official Strategy Guide features coverage of the multiple characters and various bosses. Comprehensive lists of each fighter's moves, attack combos, and profiles. Game secrets revealed!
Achtung-Panzer! Heinz Guderian 1995 This is one of the most significant military books of the twentieth century. By an outstanding soldier of independent mind, it pushed forward the evolution of land warfare and was directly responsible for German armoured supremacy in the early years of the Second World War. Published in 1937, the result of 15 years of careful study since his days on the German General Staff in the First World War, Guderian's book argued, quite clearly, how vital the proper use of tanks and supporting armoured vehicles would be in the conduct of a future war. When that war came, just two years later, he proved it, leading his Panzers with distinction in the Polish, French and Russian campaigns. Panzer warfare had come of age, exactly as he had forecast. This first English translation of Heinz Guderian's classic book - used as a textbook by Panzer officers in the war - has an introduction and extensive background notes by the modern English historian Paul Harris.
Queerness in Play Todd Harper 2018-10-19 Queerness in Play examines the many ways queerness of all kinds—from queer as ‘LGBT’ to other, less well-covered aspects of the queer spectrum—intersects with games and the social contexts of play. The current unprecedented visibility of queer creators and content comes at a high tide of resistance to the inclusion of those outside a long-imagined cisgender, heterosexual, white male norm. By critically engaging the ways games—as a culture, an industry, and a medium—help reproduce limiting binary formations of gender and sexuality, Queerness in Play contributes to the growing body of scholarship promoting more inclusive understandings of identity, sexuality, and games.
Ark Land Scott A. Ford 2018-06-19 A whimsical sci-fi adventure about a fantasy world turned on its head by the arrival of mysterious alien arks.
The Perfect Birthday Gift Becky Madison 2021-01-06 Here is the first book in the long list of books by the author that are yet to come, a seriously hot and provocative erotic story by Becky Madison, written in her signature style of high passion and emotion.Greg heaved a sigh of relief as he pulled into the driveway. It was Friday and he had the whole weekend to look forward to. Better yet, it was his birthday, and his wife Joan told him she had a special surprise for the big 4-0.The sun was setting behind him as he turned his key in the lock, excited to see his wife and what gift she had in store for him. He hoped it was that that power tool he had his eyes on lately. He smiled as he opened the door with anticipation.Greg walked in and immediately felt his member stiffen in his pants. Standing in front of him was Joan, hardly dressed at all in that black thing he loved. Two tiny triangles barely covered her ample tits, and sexy black lace clung to her curves all the way down to her hips.... Read for more insight into what is about to cum.....Only mature readers should read this book.
Into the Jungle Matt Forbeck 2018-09-04 The Harpers have lost one of their own, a legendary adventurer named Artus Cimber, keeper of the artifact known as the Ring of Winter. They've hired you to travel to the jungle-clad land of Chult to find him. If only you can manage to find Cimber bef
Pac-Man: Birth of an Icon Arjan Terpstra 2021-11-09 This is a gorgeous, hardcover retrospective, the first-ever history of PAC-MAN. Full of historical imagery, concept designs, marketing photos and more, the book examines the game’s design philosophy and origins through the artists, designers, developers, and other creative teams who brought PAC-MAN to life. This new non-fiction book will journey from creator Toru Iwatani's "pizza slice" inspiration to the game’s incredible success in arcades and beyond. The book also dives into PAC-MAN’s unprecedented impact on pop culture, with more than 40 new interviews from key players around the world.
Monster Musume Vol. 10 OKAYADO 2016-12-05 '" When the members of the MON get suspended for accidentally zombifying a young girl (with an assist from Lala), Kimihito tries to console them by spending a full day on a date with each individual member. Not surprisingly, every date ends in its own unique flavor of disaster. From dodging ghost marriages to picnics gone wrong, Kimihito will be very glad indeed when MON''s suspension is over! Meanwhile, Draco learns a lesson in humility while trying to win back Miia''s favor. It''s more chaos and comedy in this MON-focused volume of everybody''s favorite monster girl series! "'
Monster Musume Vol. 14 OKAYADO 2018-12-18 '" Kimihito''s been sent to work on a farm! He gets up at dawn, dresses in overalls, and works with his hands. But just what kind of work are those hands doing? After all, this is no ordinary farm--all the other farm workers are sexy, buxom monster girls…and the livestock isn''t the only thing that needs milking. "'
We Are Paper Toys: Print-Cut-Fold-Glue-Fun Louis Bou 2010-06-15 We Are Paper Toys! presents thirty-two of the finest paper toy designers in the world. Each artist gives us a glimpse of their world and explains their passion for paper toys through a personal interview. The book includes a CD with PDF templates of some of the paper toys showcased in this book. They are ready to be printed, cut, and pasted so you can have these small works of art in your own home. It's never too soon to start cutting, folding, pasting, and above all, having fun!
The Legend of Zelda Series for Guitar Koji Kondo 2011-05-19 Video game soundtracks both old and new feature work by some of the greatest composers of our time. Orchestras all over the world play entire concerts of video game music. This collection of themes from The Legend of Zelda™ series is arranged for solo guitar performance with full notation and TAB. Each song is arranged in easy guitar keys at an easy--intermediate level, and all pieces are suitable for recitals, concerts, and solo performances. There are 33 songs drawn from The Legend of Zelda™, Zelda II™ - The Adventure of Link™, The Legend of Zelda™: A Link to the Past™, The Legend of Zelda™: Link's Awakening™, The Legend of Zelda™: Ocarina of Time™, The Legend of Zelda™: Majora's Mask™, The Legend of Zelda™: The Wind Waker™, The Legend of Zelda™: Four Swords Adventures, The Legend of Zelda™: Twilight Princess, The Legend of Zelda™: Phantom Hourglass, and The Legend of Zelda™, Spirit Tracks. "Best in Show" Award at Winter NAMM 2012 presented by Music Inc. magazine.
Everything Moon D B Frederick 2020-09-14 A brief and educational bedtime book that teaches kids many facts about the moon. Through vivid illustrations, readers will learn about the different moon cycles, the origin of the moon and whether or not the moon is made of cheese. The author of this book wrote it for his son on his second birthday and wanted to share the joy of that gift with other young readers. This book will be at home on both your child's bookshelf and in elementary school classrooms.
Monster Musume: Monster Girl Papercrafts OKAYADO 2017-12-05 The bestselling Monster Musume series comes to 3D life in this original book of paper crafts! Fans of the genre-defining series, Monster Musume, can now display their favorites using this creative book of paper crafts. Never before released anywhere in the world, Monster Musume: Monster Girl Papercraft contains a dozen different designs ready to be cut out and built. The cute designs and simple instructions make this a collectible for Monster Musume fans and casual crafters alike.
Monster Musume Vol. 9 OKAYADO 2016-08-30 In a shocking twist (okay, maybe not so shocking...), Kimihito learns that he's been playing host to a princess! Mero the mermaid is actually the daughter of the king and queen of the sea, and now her royal mother is summoning her back home. Kimihito, along with the other monster girls living in his household, go to visit the mermaid queen in the hopes of changing her mind. Along the way, they uncover a tangled scheme that involves kidnapping, royal intrigue, tragedy, and, of course, naughty tentacles. If this intrepid group can manage to stay un-molested long enough to solve the mystery, they could transform the entire mermaid kingdom! But for once, Kimihito isn't the only one risking his life in the name of interspecies relations.
Mogworld Yahtzee Croshaw 2018-05-29 In a world full to bursting with would-be heroes, Jim couldn't be less interested in saving the day. His fireballs fizzle. He's awfully grumpy. Plus, he's been dead for about sixty years. When a renegade necromancer wrenches him from eternal slumber and into a world gone terribly, bizarrely wrong, all Jim wants is to find a way to die properly, once and for all. On his side, he's got a few shambling corpses, an inept thief, and a powerful death wish. But he's up against tough odds: angry mobs of adventurers, a body falling apart at the seams — and a team of programmers racing a deadline to hammer out the last few bugs in their AI. *Mogworld is the debut novel from video-game icon Yahtzee Croshaw (Zero Punctuation)! With an exclusive one-chapter preview of Yahtzee Croshaw's next novel, Jam—coming to bookstores in October 2012! *Ben "Yahtzee" Croshaw's video review site, Zero Punctuation, receives over 2,500,000 unique hits a month, and has been licensed by G4 Television. *Yahtzee's blog receives about 150,000 hits per day. "The first legitimate breakout hit from the gaming community in recent memory." -Boing Boing
The NES Omnibus Brett Weiss 2020-11-28 The NES Omnibus: The Nintendo Entertainment System and Its Games, Vol. 1 (A-L), covers the first half of the NES library in exhaustive and engaging detail. More than 350 games are featured, including such iconic titles asCastlevania, Donkey Kong, Double Dragon, Duck Hunt, Final Fantasy, and The Legend of Zelda. Each game, whether obscure or mainstream, is given the spotlight. In addition to thorough gameplay descriptions, the book includes reviews, memories, historical data, quotes from vintage magazines, and, best of all, nostalgic stories about many of the games from programmers, authors, YouTube celebs, and other industry insiders. The book also features more than 1,500 full-color images, including box art, screenshots, and vintage ads.
MiniEco Kate Lilley 2013 MiniEco is the sensational craft blog of Kate Lilley. With over 250,000 followers it has taken on cult status in the international craft community, and that is purely down to Kates fresh, contemporary and beautifully explained and executed craft projects. With a book for children already under her belt, this publication focuses more on adults with 33 pieces including paper gems, an origami lampshade, macrame hangings, pop-up pixel cards, hama bead candle holders, and tie-dyed furoshiki cloths. The ideas range in complexity from the simple to the advanced, but each one is totally unique and has never before been published. The look of the book will reflect the immaculate, Japanese-inflected minimalism of the MiniEco website, with some high-end production finishes including a die-cut, dust-jacketed paperback binding and boldly pared-back photography. QR codes will link to animated gifs of the craft being made.
By Chance Or Providence Becky Cloonan 2017-07-26 BY CHANCE OR PROVIDENCE collects BECKY CLOONAN's award-winning trilogy: WOLVES, THE MIRE, and DEMETER, with lush colors by LEE LOUGHRIDGE and a sketchbook/illustration section. These stories cast a spell of hypnotic melancholy, weaving their way through medieval landscapes of ancient curses and terrible truths that will haunt you long after you've set them down.
Final Fantasy XIV Poster Collection Square Enix 2022-05-24 A collection of 27 premium-quality removable posters featuring the breathtaking art of the global hit game Final Fantasy XIV. Celebrate the lush, magnificent artwork of the critically acclaimed online game Final Fantasy XIV with this selection of 27 large-format, full-color illustrations. Printed on heavy, press-varnished card stock, and featuring character art from A Realm Reborn through the Heavensward, Stormblood, and Shadowbringers expansion packs, these posters are a visual tribute to the rich world of Eorzea.
Legendary World of Zelda Kyle Hilliard 2017-05-01 From his very first quest to attain the Triforce, explore Hyrule, and rescue Princess Zelda, Link has been on the ultimate adventure since 1986, and fans around the world have been involved in the journey all along the way. Now celebrating its 30th anniversary, the universe of the beloved Legend of Zelda video games is still ever-evolving, gaining new fans and reminding the world why it continues to captivate. The Legendary World of Zelda is a comprehensive look at everything to know and love about your favorite games with character profiles, gameplay tips, little-known facts, and more! From A Link to the Past, to Ocarina of Time, to Twilight Princess, and gazing ahead to Breath of the Wild, this is the ultimate guide for all fans of The Legend of Zelda.
The Unicorn Project Gene Kim 2019-11-26 The Phoenix Project wowed over a half-million readers. Now comes the Wall Street Journal Bestselling The Unicorn Project! “The Unicorn Project is amazing, and I loved it 100 times more than The Phoenix Project…”—FERNANDO CORNAGO, Senior Director Platform Engineering, Adidas “Gene Kim does a masterful job of showing how … the efforts of many create lasting business advantages for all.”—DR. STEVEN SPEAR, author of The High-Velocity Edge, Sr. Lecturer at MIT, and principal of HVE LLC. “The Unicorn Project is so clever, so good, so crazy enlightening!”––CORNELIA DAVIS, Vice President Of Technology at Pivotal Software, Inc., Author of Cloud Native Patterns This highly anticipated follow-up to the bestselling title The Phoenix Project takes another look at Parts Unlimited, this time from the perspective of software development. In The Unicorn Project, we follow Maxine, a senior lead developer and architect, as she is exiled to the Phoenix Project, to the horror of her friends and colleagues, as punishment for contributing to a payroll outage. She tries to survive in what feels like a heartless and uncaring bureaucracy and to work within a system where no one can get anything done without endless committees, paperwork, and approvals. One day, she is approached by a ragtag bunch of misfits who say they want to overthrow the existing order, to liberate developers, to bring joy back to technology work, and to enable the business to win in a time of digital disruption. To her surprise, she finds herself drawn ever further into this movement, eventually becoming one of the leaders of the Rebellion, which puts her in the crosshairs of some familiar and very dangerous enemies. The Age of Software is here, and another mass extinction event looms—this is a story about rebel developers and business leaders working together, racing against time to innovate, survive, and thrive in a time of unprecedented uncertainty...and opportunity. “The Unicorn Project provides insanely useful insights on how to improve your technology business.”—DOMINICA DEGRANDIS, author of Making Work Visible and Director of Digital Transformation at Tasktop ——— “My goal in writing The Unicorn Project was to explore and reveal the necessary but invisible structures required to make developers (and all engineers) productive, and reveal the devastating effects of technical debt and complexity. I hope this book can create common ground for technology and business leaders to leave the past behind, and co-create a better future together.”—Gene Kim, November 2019
Gamer Trouble Amanda Phillips 2020-04-21 Complicating perspectives on diversity in video games Gamers have been troublemakers as long as games have existed. As our popular understanding of “gamer” shifts beyond its historical construction as a white, straight, adolescent, cisgender male, the troubles that emerge both confirm and challenge our understanding of identity politics. In Gamer Trouble, Amanda Phillips excavates the turbulent relationships between surface and depth in contemporary gaming culture, taking readers under the hood of the mechanisms of video games in order to understand the ways that difference gets baked into its technological, ludic, ideological, and social systems. By centering the insights of queer and women of color feminisms in readings of online harassment campaigns, industry animation practices, and popular video games like Portal and Mass Effect, Phillips adds essential analytical tools to our conversations about video games. She embraces the trouble that attends disciplinary crossroads, linking the violent hate speech of trolls and the representational practices marginalizing people of color, women, and queers in entertainment media to the dehumanizing logic undergirding computation and the optimization strategies of gameplay. From the microcosmic level of electricity and flicks of a thumb to the grand stages of identity politics and global capitalism, wherever gamers find themselves, gamer trouble follows. As reinvigorated forms of racism, sexism, and homophobia thrive in games and gaming communities, Phillips follows the lead of those who have been making good trouble all along, agitating for a better world.
Perspect;ve Kristofer D. West 2018-07-03 Suicide attempts. Psych-ward romances. A little love, a lot of anger. There are no happy endings here.A lot of this may seem like rambling. A lot of it might be coherent thoughts. Either way, all of it is true. At least it's how I remember it.
Papertoy Monsters Brian Castleforte 2010-12-29 A breakthrough paper-folding book for kids—paper airplanes meet Origami meets Pokemon. Papertoys, the Internet phenomenon that’s hot among graphic designers and illustrators around the world, now comes to kids in the coolest new book. Created and curated by Brian Castleforte, a graphic designer and papertoy pioneer who rounded up 25 of the hottest papertoy designers from around the world (Indonesia, Japan, Australia, Italy, Croatia, Chile, even Jackson, Tennessee), Papertoy Monsters offers 50 fiendishly original die-cut designs that are ready to pop out, fold, and glue. The book interleaves card stock with paper stock for a unique craft package; the graphics are colorful and hip, combining the edginess of anime with the goofy fun of Uglydolls and other collectibles. Plus each character comes with its own back-story. And the results are delicious: meet Pharaoh Thoth Amon, who once ruled Egypt but is now a mummy who practices dark magic in his sarcophagus. Or Zumbie the Zombie, who loves nothing more than a nice plate of brains and yams. NotSoScary, a little monster so useless at frightening people that he has to wear a scary mask. Yucky Chuck, the lunchbox creature born in the deepest depths of your school bag. Plus Zeke, the monster under your bed, Nom Nom, eater of cities, and Grumpy Gramps, the hairy grandpa monster with his very own moustache collection.