Origami and Math John Montroll 2012 Presents instructions for folding thirty-nine origami models, from geometrical figures to an elephant--each made from a single sheet of paper--that emphasize the mathematical principles behind each design.
The Astro Boy Essays Frederik L. Schodt 2007-07-01 The pioneering genius of Japan’s “God of Comics,” Osamu Tezuka (1928–89), is examined through his life’s masterwork: Tetsuwan Atomu, also known as Mighty Atom or Astro Boy, a comic series featuring a cute little android who yearns to be more human. The history of Tetsuwan Atomu and Tezuka’s role in it is a road map to understanding the development of new media in Japan and the United States. Topics include Tezuka’s life, the art of animation, the connection between fantasy robots and technology, spin-offs, and Astro Boy’s cultural impact. Frederik L. Schodt is a translator and author of numerous books about Japan, including Manga! Manga! and Dreamland Japan. He often served as Osamu Tezuka’s English interpreter. In 2009 he was received the The Order of the Rising Sun, Gold Rays with Rosette for his contribution to the introduction and promotion of Japanese contemporary popular culture.
APOSIMZ, Volume 1 Tsutomu Nihei 2018-10-31 This story takes place on the frigid, massive artificial planet known as Aposimz. Eo, Biko and Etherow, residents of the White Diamond Beam, are in the middle of combat training when suddenly a girl appears, Rebedoan Empire soldiers in hot pursuit. The girl asks for their help in keeping safe a “code” and seven mysterious “bullets.” This chance encounter marks a major shift in the fate of the entire planet…
KHAGESVARA SUJITH SUKUMAR 2021-05-19 It is the story of Yuga, a mysterious young warrior, who was born and brought up in the forest. He lives with his Guru who tries to save the hidden secrets of the Shatapatha Kingdom from the followers of Darkness. Their ancestors are afraid of the rebirth of the Shadow of Darkness Lord in the future. Aryan is the king of their kingdom, who is wise and generous. He and his protectors begin their Tapasya to please their creator, ‘Garuda - The King of Birds' for grace and to defend them from the followers of Lord Darkness. The Creator pleases and boon them with the hidden secrets, and also, reminds them to do some karma so that they can own the hidden secrets. In the middle of a battle, the Shatapathans find one of their protectors who had disappeared with King Aryan for so many years. The protector sends Yuga with them. It’s a journey of Yuga exploring the hidden secrets.
The Anime Ecology Thomas Lamarre 2018 Machine generated contents note: -- Contents -- Introduction: Television Animation and Infrastructure Ecology -- Part I. The Screen-Brain Apparatus -- 1. Population Seizure -- 2. Neurosciences and Television -- 3. This Stuff Called Blink -- 4. A Thousand Tiny Blackouts -- Part II. A Little Social Media History of Television -- 5. Media Genealogy and Transmedia Ecology -- 6. A Little History of Japanese Television -- 7. Television and New Media -- 8. Sociality or Something Like It -- 9. Platformativity and Ontopower -- Part III. Infrastructure Complexes -- 10. The Family Broadcast Complex -- 11. The Home Theater Complex -- 12. The Game Play Complex -- 13. The Portable Interface Complex -- Conclusion: Signaletic Animism -- Notes -- Bibliography
Act of War Dale Brown 2009-10-13 New York Times bestselling author Dale Brown pits a group of seasoned military veterans and young techies against a consortium of international terrorists, determined to destabilize the global economy through a series of attacks on oil refineries around the world.
PunkApocalyptic the RPG Robert Schwalb 2020-03 The world has gone to hell and nearly everyone who has lived through it has gone mad.In PunkApocalyptic: The RPG, based on the wild and irreverent miniatures game of the samename by Bad Roll Games, you and your friends assume the roles of mercenaries who roam theWasteland. In this bleak and radioactive land, you fight to survive, explore the ruins of whatcame before, and trade blood, sweat, and tears for the precious bullets that have become theland's currency. Explore the radioactive ruins, fight battle-crazed mutants, negotiate withbizarre cultists, bargain with junkers and scavengers, and unearth fantastic relics from the past.Brutal and filthy, PunkApocalyptic: The RPG offers thrilling adventures steeped in the carnage ofa bleak and devastated future.
How to Weigh an Elephant Geeta Dharmarajan 2012 Where has everybody gone? Oh! They are busy finding out the weight of King's favourite elephant! Wondering how this will be done? Join Leelavati as she solves this maths mystery for you!
Anime Rayna Denison 2015-10-22 Anime: A Critical Introduction maps the genres that have thrived within Japanese animation culture, and shows how a wide range of commentators have made sense of anime through discussions of its generic landscape. From the battling robots that define the mecha genre through to Studio Ghibli's dominant genre-brand of plucky shojo (young girl) characters, this book charts the rise of anime as a globally significant category of animation. It further thinks through the differences between anime's local and global genres: from the less-considered niches like nichijo-kei (everyday style anime) through to the global popularity of science fiction anime, this book tackles the tensions between the markets and audiences for anime texts. Anime is consequently understood in this book as a complex cultural phenomenon: not simply a “genre,” but as an always shifting and changing set of texts. Its inherent changeability makes anime an ideal contender for global dissemination, as it can be easily re-edited, translated and then newly understood as it moves through the world's animation markets. As such, Anime: A Critical Introduction explores anime through a range of debates that have emerged around its key film texts, through discussions of animation and violence, through debates about the cyborg and through the differences between local and global understandings of anime products. Anime: A Critical Introduction uses these debates to frame a different kind of understanding of anime, one rooted in contexts, rather than just texts. In this way, Anime: A Critical Introduction works to create a space in which we can rethink the meanings of anime as it travels around the world.
Drawing Chibi Supercute Characters 2 Easy for Beginners & Kids (Manga / Anime): Learn How to Draw Cute Chibis in Onesies and Costumes with Their Super Rachel A. Goldstein 2018-10-25 Does your child, tween, or teen love super cute baby animals, boys, girls, and cartoon characters? Well this is called Kawaii / Chibi style and it is a part of the whole Manga/Anime craze. This book will teach them in an easy way how to draw 30+ cute Chibi boys and girls wearing costumes. Some of the costumes are animal onesie / pajamas and some of the costumes are theme or career related. And as a plus, most of these Chibi characters are cuddling with their super-cute Kawaii stuffed animals and pets. This book will teach your child how to draw, step by step, with the easiest approach possible...by using alphabet letters, numbers, symbols, and other simple shapes. Each tutorial makes learning how to draw Chibis as simple as possible. Kids will learn how to draw cute Chibi characters wearing all sorts of adorable costumes and onesies such as a magician, seal, witch, cat, chef, pirate, dinosaur, super hero, mouse, ribbon dancer, mermaid, mailman, astronaut, bear, bunny rabbit, doctor, football player, raccoon, 1700s boy, shark, unicorn, skeleton, cowgirl, detective, meditator, marathon runner, devil, angel, fisherman, princess, and an artist. Some of the kawaii animals include a bunny rabbit, seal, cat, mouse, rat, parrot, dragon, dog, bird, fish, alien, bear, bee, horse, worm, porcupine, bat, and a turtle. Easy Peasy. Chibi characters are known for their huge expressive eyes, larger heads, and smaller proportions (baby-like). The Kawaii critters that are part of many of the drawings are easy to doodle and are part of what makes this style so much fun to learn how to draw. Drawing Chibis is a perfect stepping stone for aspiring Manga / Anime artists. Rachel has been teaching kids how to draw for almost ten years now, and this drawing technique really works! With this no-tears strategy, learning how to draw is fun for children as young as 5 years old, but also works for adults and teens. Cartooning is fun for kids, but even more fun when it comes easy to them. This book does just that...makes drawing fun and easy for kids. This book will turn your child into the artist that he or she wants to be. Each cute Chibi drawing lesson is a step by step process. Each tutorial is broken down into the simplest of steps that can be followed by most children. Your child doesn't need to know how to read or write letters to follow these drawing lessons. In fact, even young children can enjoy this book. The only thing your child needs is time and interest. This book is for both boys and girls, and is good for kids of most age ranges, but is best for kids aged 9-12 - but if your kids are 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, etc, they will all have fun trying these drawing tutorials out. Have fun drawing the day away! Let the Chibi / Kawaii drawing and doodling start now! Just an FYI. This book teaches your child how to draw Chibi / Kawaii characters, animals, and things that we created. It does NOT teach your child how to make up their own Chibi / Kawaii characters.
Robocar Poli: My First Sticker Book 2019-05-28 Inspired by the animated series airing on Netflix and Treehouse, Robocar Poli's colorful world comes to interactive life though fun activities that develop kids' creativity, fine motor skills and sense of observation. Includes more than 500 stickers. Full color. Consumable.
Decorative Paper Craft GMC Editors 2016-05-12 If you are a paper fan and love all things crafty, then this new title is for you! The twenty projects cover all your paper needs. Inspirational designs feature paper cuts, party themes, handy storage and fabulous items to decorate your home. Projects include: Flowers, pompoms, paper-cut clock, butterfly chandelier.
Anime Classics Zettai! Brian Camp 2011-10-01 For anime connoisseurs, beginners, and the curious, the best of the best!
Dragons and Other Fantastic Creatures in Origami John Montroll 2014-03-19 "Instructions for 27 models of fantasy figures including 10 dragons, a wizard, ogre, unicorn, phoenix, and other imaginary creatures"--
Star Wars Paper Models Bill Scollon 2021-10-26 This keepsake book includes pieces to build 25 detailed paper models of Star Wars vehicles from across all 9 episodes of the Skywalker saga! Each model also has a corresponding trading card that includes captivating information about each vehicle. This combination model kit and keepsake book will take you on an adventure through the entire Skywalker saga. Inside, you’ll find beautifully illustrated and highly detailed punch-out pieces and step-by-step instructions for constructing 25 iconic Star Wars vehicles, including the Millennium Falcon, a TIE fighter, and an X-wing. A collectible keepsake fact book contains fascinating story synopses and vehicle details, so you’ll discover little-known tidbits about each vehicle as you build the models. Each vehicle also comes with a collectible trading card. Star Wars fans across the spectrum will enjoy assembling and displaying this collection of replica vehicles from a galaxy far, far away.
Manga Vision Sarah E. Pasfield-Neofitou 2016 Manga Vision examines cultural and communicative aspects of Japanese comics, drawing together scholars from Japan, Australia and Europe working in areas as diverse as cultural studies, linguistics, education, music, art, anthropology, and translation, to explore the influence of manga in Japan and worldwide via translation, OEL manga and fan engagement. The volume includes a mix of theoretical, methodological, empirical and professional practice-based chapters, examining manga from both academic and artistic perspectives. Manga Vision also provides the reader with a multimedia experience, featuring original artwork by Australian manga artist Queenie Chan, cosplay photographs, and an online supplement offering musical compositions inspired by manga, and downloadable manga-related teaching resources.
The Ephemeral Museum Francis Haskell 2000-01-01 In this illustrated book, an eminent art historian examines the intriguing history and significance of the international art exhibition of the Old Master paintings.
ShortPacked! David Willis 2012 Shortpacked! is set in a toy store.
The Massachusetts Eye and Ear Infirmary Review Manual for Ophthalmology Veeral S. Sheth 2012-01-05 The new Fourth Edition of the Massachusetts Eye and Ear Infirmary Review Manual for Ophthalmology provides a comprehensive self-assessment review and serves as a valuable study aid for any ophthalmologist or ophthalmologist-in-training. The text contains over 1,500 multiple-choice questions covering the entire field of ophthalmology, including all of its major subspecialties. Answers with explanations are provided for each question, and references are included at the end of each chapter. This edition includes more than 250 new full-color photographs and drawings depicting ocular pathology and ophthalmic conditions. All chapters have been updated with new questions to reflect the latest teaching in the field. A companion website features an interactive test bank with images. The test bank includes all 1,540 questions from the book plus over 300 unique questions for additional self-assessment practice.
Stray Dog of Anime B. Ruh 2016-01-08 Upon its US release in the mid 1990s, Ghost in the Shell , directed by Mamoru Oshii, quickly became one of the most popular Japanese animated films in the country. Despite this, Oshii is known as a maverick within anime: a self-proclaimed 'stray dog'. This is the first book to take an in-depth look at his major films, from Urusei Yatsura to Avalon .
Zona Alfa Patrick Todoroff 2020-01-23 Zona Alfa is a set of simple, fast-play skirmish rules for scavenging, exploring, and surviving in a near-future, post-apocalyptic Eastern European setting. Players take on the role of bandits, mercenaries, and military units fighting over the blasted Exclusion Zone and its abandoned artefacts. Customise your fighters with a variety of weapons and specialisms to create your ideal warband. With extended rules for campaigns, character progression, terrain, and environmental hazards, Zona Alfa contains all the tools required to engage in blistering firefights within the Exclusion Zone.
Le Corbusier's Maison Curutchet Alejandro Lapunzina 1997 One of his very few built projects in the Americas, Maison Curutchet is a fascinating representation of Le Corbusier's stylistic transitional period, bridging his late 1920s purism and the maturity of his later work in India. Like Casa Malaparte, this book offers an in-depth analysis of a single building through original documents, drawings, and photographs.
Philosophy Between the Lines Arthur M. Melzer 2014-09-09 “Shines a floodlight on a topic that has been cloaked in obscurity . . . a landmark work in both intellectual history and political theory” (The Wall Street Journal). Philosophical esotericism—the practice of communicating one’s unorthodox thoughts “between the lines”—was a common practice until the end of the eighteenth century. Despite its long and well-documented history, however, esotericism is often dismissed today as a rare occurrence. But by ignoring esotericism, we risk cutting ourselves off from a full understanding of Western philosophical thought. Walking readers through both an ancient (Plato) and a modern (Machiavelli) esoteric work, Arthur M. Melzer explains what esotericism is—and is not. It relies not on secret codes, but simply on a more intensive use of familiar rhetorical techniques like metaphor, irony, and insinuation. Melzer explores the various motives that led thinkers in different times and places to engage in this strange practice, while also exploring the motives that lead more recent thinkers not only to dislike and avoid this practice but to deny its very existence. In the book’s final section, “A Beginner’s Guide to Esoteric Reading,” Melzer turns to how we might once again cultivate the long-forgotten art of reading esoteric works. The first comprehensive, book-length study of the history and theoretical basis of philosophical esotericism, Philosophy Between the Lines is “a treasure-house of insight and learning. It is that rare thing: an eye-opening book . . . By making the world before Enlightenment appear as strange as it truly was, [Melzer] makes our world stranger than we think it is” (George Kateb, Professor of Politics, Emeritus, at Princeton University). “Brilliant, pellucid, and meticulously researched.” —City Journal
The Art of Persona 5 Prima Games 2017-06-27 Presents conceptual artwork, sketches, storyboards, and background notes for the characters and robots of the role-playing game.
The Comic Book Story of Video Games Jonathan Hennessey 2017-10-03 A complete, illustrated history of video games--highlighting the machines, games, and people who have made gaming a worldwide, billion-dollar industry/artform--told in a graphic novel format. Author Jonathan Hennessey and illustrator Jack McGowan present the first full-color, chronological origin story for this hugely successful, omnipresent artform and business. Hennessey provides readers with everything they need to know about video games--from their early beginnings during World War II to the emergence of arcade games in the 1970s to the rise of Nintendo to today's app-based games like Angry Birds and Pokemon Go. Hennessey and McGowan also analyze the evolution of gaming as an artform and its impact on society. Each chapter features spotlights on major players in the development of games and gaming that contains everything that gamers and non-gamers alike need to understand and appreciate this incredible phenomenon.
Japanese Cinema Alastair Phillips 2007-12-18 Japanese Cinema includes twenty-four chapters on key films of Japanese cinema, from the silent era to the present day, providing a comprehensive introduction to Japanese cinema history and Japanese culture and society. Studying a range of important films, from Late Spring, Seven Samurai and In the Realm of the Senses to Godzilla, Hana-Bi and Ring, the collection includes discussion of all the major directors of Japanese cinema including Ozu, Mizoguchi, Kurosawa, Oshima, Suzuki, Kitano and Miyazaki. Each chapter discusses the film in relation to aesthetic, industrial or critical issues and ends with a complete filmography for each director. The book also includes a full glossary of terms and a comprehensive bibliography of readings on Japanese cinema. Bringing together leading international scholars and showcasing pioneering new research, this book is essential reading for all students and general readers interested in one of the world’s most important film industries.
Drawing Chibi Supercute Characters Easy for Beginners & Kids Rachel A. Goldstein 2017-11-16 "Easy for beginners & kids (manga/anime}."
Origami Paper - Kaleidoscope Patterns - 6" - 96 Sheets Tuttle Publishing 2015-10-13 This pack contains 96 high-quality origami sheets printed with 8 colorfully wild kaleidoscope patterns. These striking patterns were chosen to enhance the creative work of origami artists and paper crafters. There's enough paper here to assemble amazing modular origami sculptures, distribute to students for a class project, or put to a multitude of other creative uses. This origami paper pack includes: 96 sheets of high-quality origami paper 8 colorful kaleidoscope designs and patterns Small 6x6 inch squares Instructions for 7 easy projects
Super Mario Encyclopedia: The Official Guide to the First 30 Years Nintendo 2018-10-23 Power Up! Super Mario Bros. Encyclopedia: The Official Guide to the First 30 Years is jam-packed with content from all seventeen Super Mario games--from the original Super Mario Bros. to Super Mario 3D World. Track the evolution of the Goomba, witness the introduction of Yoshi, and relive your favorite levels. This tome also contains an interview with producer Takashi Tezuka, tips to help you find every coin, star, sun, and mushroom--even explanations of glitches! With information on enemies, items, obstacles, and worlds from over thirty years of Mario, Super Mario Bros. Encyclopedia is the definitive resource for everything Super Mario!
The Rough Guide to Manga Jason S. Yadao 2009-10-01 The Rough Guide to Manga is the ultimate handbook offering a comprehensive overview of one of the most fashionable genre's in today's popular culture. The guide features the manga story: from manga's twelfth-century roots to the rise of English-language manga with profiles of influential creators like Leiji Matsumoto and CLAMP as well as publishers to look out for. You'll find an overview of manga's unique styles, techniques and genres decoded as well as a canon of fifty must-read manga, including the iconic Astro Boy, global hits Fruits Basket and Battle Royale, plus less well-known works like Please Save My Earth. The Rough Guide to Manga demystifies unfamiliar terms and genres for newcomers whilst offering manga fans plenty of new recommendations including listings for manga magazines and websites along with a glossary of terms. Crammed with illustrations, and including a section on the anime connection, this is must-have Manga for beginners and enthusiasts alike.
Craphound Cory Cory Doctorow 2018-01-17 Please read the legal notice included in this e-book and/or check the copyright status in your country.
Celestial Being Noboru Kimura 2010 In the year 2307, a private organization called Celestial Being arises, promising to end all wars through the use of armed interventions in the world's conflicts utilizing their four supremely advanced mobile suits, the Gundams.
Crazy 4 Cult: Cult Movie Art 2 Gallery 1988 2013-10-15 INTRODUCING THE SECOND CULT MOVIE-ART BOOK FROM GALLERY 1988, ONE OF THE WORLD'S MOST TALKED ABOUT ART GALLERIES! An impressive cult movie art collection, featuring art from Gallery 1988, a Los Angeles art gallery that focuses on pop-culture themed artwork. Be prepared to see your favourite cult movies as you've never seem them before!This second volume of Cult Movie Art collects the best of the last two years of the show, with pieces inspired by Escape From New York, Shaun of the Dead, Ghostbusters, The Princess Bride, The Big Lebowski and many moreGallery 1988's annual cult movie-inspired Crazy 4 Cult art show has become a phenomenon. 2012's show moved from LA for the first time, with a triumphant opening in New York
Ashley Wood Ashley Wood 2010-01 The latest volume of Sparrow features series creator Ashley Wood in his third official appearance (fourth if you count his #0 sketch book)! Multi-medium-master Ashley Wood puts his full-size creations on hold to focus on selecting which of his work to feature in the ever-so-handy Sparrow 6" x 6" format!
Japanese Animation in Asia Marco Pellitteri 2021-09-28 Anime is a quintessentially Japanese form of animation consisting of both hand drawn and computer-generated imagery, and is often characterised by colourful graphics, vibrant characters, and fantastical themes. As an increasingly globalising expression of popular art and entertainment, and distributed through cinema, television, and over the internet, anime series and films have an enormous following, not only in Japan but also in Asia. This book provides a comprehensive survey of the historical development, industrial structure, and technical features of Japanese animation and of the overall dynamics of its globalisation in key contexts of the Asian region. Specific chapters cover anime’s production logics, its features as an ‘emotion industry’, and the involvement of a range of Asian countries in the production, consumption, and cultural impact of Japanese animation.
Big Guy and Rusty the Boy Robot Frank Miller 1996-09-10 Front and center, America! Here comes action! Here comes adventure! Here comes The Big Guy and Rusty the Boy Robot — a roller-coaster ride through the minds of Geof Darrow and Frank Miller, the tag team that set you reeling with their hard-hitting series, Hard Boiled! Everything you remember about being eight years old and watching monster movies is right here, but with all the magnified detail that you always wanted to see. Geof Darrow was awarded an Eisner for his spectacular artwork on the original hit miniseries, The Big Guy and Rusty the Boy Robot. For all the time and all the care he lavished on those pages, it's an award that was well-earned. When Geof first came into the Dark Horse offices with the finished pages for the series based on Frank Miller's script, we were all stunned by the detail... A gargantuan monster is tearing apart downtown Tokyo and turning its fair citizens into a menagerie of grotesques! Can anyone stop the carnage? Can anyone save the city? Enter Rusty, the Boy Robot, Japan's biggest big gun! If he can't atomize the atomic monstrosity, nobody can!
We Are Paper Toys: Print-Cut-Fold-Glue-Fun Louis Bou 2010-06-15 We Are Paper Toys! presents thirty-two of the finest paper toy designers in the world. Each artist gives us a glimpse of their world and explains their passion for paper toys through a personal interview. The book includes a CD with PDF templates of some of the paper toys showcased in this book. They are ready to be printed, cut, and pasted so you can have these small works of art in your own home. It's never too soon to start cutting, folding, pasting, and above all, having fun!
Thriving on Vague Objectives Scott Adams 2011-07-25 "I think that idiot bosses are timeless, and as long as there are annoying people in the world, I won't run out of material."—Scott Adams Dilbert and the gang are back for this 26th collection, Thriving on Vague Objectives. Adams has his finger on the pulse of cubicle dwellers across the globe. No one delivers more laughs or captures the reality of the 9 to 5 worker better than Dilbert, Dogbert, Catbert, and a cast of stupefying office stereotypes—which is why there are millions of fans of the Dilbert comic strip. Dilbert is a techno-man stuck in a dead-end job (sound familiar?). Power-mad Dogbert strives to take over the world and enslave the humans. The most intelligent person in Dilbert's world is his trash collector, who knows everything about everything. Artist and creator Scott Adams started Dilbert as a doodle when he worked as a bank teller. He continued doodling when he was upgraded to a cubicle for a major telecommunications company. His boss (no telling if he was pointy-haired or not) suggested the name Dilbert. Adams is so dead-on accurate in his depictions of office life that he has been accused of spying on Corporate America.
Film Narratology Peter Verstraten 2009 In Film Narratology, Peter W.J. Verstraten makes film narratives his primary focus, while noting the unexplored and essentially different narrative effects that film can produce with mise-en-scène, cinematography, and editing.
Achtung-Panzer! Heinz Guderian 1995 This is one of the most significant military books of the twentieth century. By an outstanding soldier of independent mind, it pushed forward the evolution of land warfare and was directly responsible for German armoured supremacy in the early years of the Second World War. Published in 1937, the result of 15 years of careful study since his days on the German General Staff in the First World War, Guderian's book argued, quite clearly, how vital the proper use of tanks and supporting armoured vehicles would be in the conduct of a future war. When that war came, just two years later, he proved it, leading his Panzers with distinction in the Polish, French and Russian campaigns. Panzer warfare had come of age, exactly as he had forecast. This first English translation of Heinz Guderian's classic book - used as a textbook by Panzer officers in the war - has an introduction and extensive background notes by the modern English historian Paul Harris.

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