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My Carnival costume for 2010, inspired by the big headed low polygon characters found in video games.
I opted for a faceted geosphere look.
Software used: FaceGen, XSI Softimage, Photoshop CS3, Pepakura.
Gabriel Gourdoglou (Modelling, Texturing, Photography)
Andronikos Antonakakis (Modelling)
Giota (my wife for support)
Panos (my little son for not eating the paper model)
Eric Testroete (for inspiration, http://testroete.com )
Jamendo (for the music, http://www.jamendo.com )