This papercraft is Pigcop (referred to as Piggy, Piggycop or just Pig), an enemy in Duke Nukem 3D video game, and is not only the enemy with the most permutations in the game, but is also one of the most popular ones, the paper model created by Lorenzo. Pigcop appears not only in Duke Nukem 3D, but also in other Duke Nukem video games, such as Duke Nukem: Time To Kill, Duke Nukem: Manhattan Project and Duke Nukem Forever.
Pigcop is first encountered in the first level of L.A. Meltdown, Hollywood Holocaust, and does not appear at all in the episode Lunar Apocalypse.
The PigCop is a human-sized boar-like creature. It is not an alien, but a mutated police officer. It has a very large muscular torso and bulging arms, large hands with three thick fingers, wide chest, huge biceps, small ears, a large snout, long tusks and sharp incisors, glowing red eyes, and a brown mohawk on its head that goes down his back. Their red eyes can glow in the dark, which makes them easier to spot.
PigCops have undershot jaws - an underbite, meaning their lower jaws are longer than the upper ones, thus their teeth sometimes stick out - even with a closed mouth. They look to be carnivorous, but this may not be the case. They seem to have fur all over their bodies which makes them look brown, considering that their nose is brighter in colour.
They wear a torn, dark blue, short-sleeved police uniform and black boots. Their clothes, most apparently the pants, look slightly damaged, with tears and dirt marks on it. They also have a yellow, oval-shaped badge near their left shoulder.
There is an acronym on the front/back of its uniform/bullet-proof vest, which reads "L.A.R.D.", written in yellow. It wears body armor which it sometimes drops when killed. They hold a Shotgun in their right hand, however their shotgun features a wooden slide, instead of a grip.
PigCops are muscular humanoid boars, mutated from LAPD officers shortly before the beginning of Duke Nukem 3D. It appears only in Earth-based levels. Fierce and fearsome, the PigCop is one of the most well-known enemies in the game. They are often compared to the Enforcers, sharing the same strength and aggressiveness in combat.
They are cunning in battle, often dropping to the ground to make themselves smaller targets while they fire their shotguns at their victims. They patrol mostly on foot, but also in tanks or aircraft. In groups, the PigCop is a fierce opponent which should not be underestimated due to their high pain tolerance and devastating Shotgun attack.
PigCops are described in the game's instructions page, that they are 'extremely intolerant towards humans and exhibit blind rage when they detect human scent'. This could lead for the fact, that PigCops are misanthropes, human-haters.
The PigCop retains much of the knowledge and intelligence of the human that mutated into it, but thanks to the alien influence they have been turned against humanity. They are described as 'alien operatives' who 'suppress residual human opposition'. However, they do not attack females.
Apart from the voice players can hear at the end of E1L2, they seem incapable of speech, instead producing a variety of lower-pitched squeals and grunts.
About this papercraft model:
• Format: .PDF .PDO
• Size: 525cm
• Content Pack zip: Model for Instruction .PDO file
• Difficulty: 1234567 (8) 910
• Pages: 24pgs